The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

When will we see the patch? (a question for devs)

The community seems to request the stability patch and some exploits fixes or at least clarifications. The current concerns are:

1) 2nd wave corrosive cube allows to trigger traps through it. Is it intended? If no, it should be fixed.

2) Piston can kill the harvester right at the game start. I suppose pistons should not be able to do it.

3) Replay +30s and -30s buttons break the entire replay.

4) On replays dead harvester keeps walking at one spot as it is alive.

Answers