The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Invocation are simply too powerful to be allowed to have them all be used at once. Basement gaming must be kept in check. Being in the basement allows me to have a sip of my water
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I'm lucky that I got the adept despite the entire team playing for basement lmao. I was nervous not seeing the achievement pop up, because I ain't trying that again
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Scene Partner is insane. And that perk got buffed. It's so good that killers refuse to chase Scene Partner players. Now that Shoulder the Burden is here, I can leverage my invincibility
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Thanks for giving me a reason to brush off the ol Face the Darkness Pinhead, thank you for bringing this to my attention
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So...this means that the Sadako patch counter can officially be retired? Heck yeah, happy for yas
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I got 13gb on Xbox.
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I thought it was yellow, dang that is awesome to hear! I'll take whatever I can get!
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Nolb buffs? Oh my, thank you! I've always loved the idea of this perk and I love to see it get love. I didn't think it'd get any changes after 6.1
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Dumbed down for people who can't play actual dbd, so why do I hear tons of complaints about double teaming? 2v8 must be harder if people can't handle being chased by 2 killers.
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Not the first time, either. Demo had his best addon nerfed for Xeno release(alien competition?)
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For real, running both was the only reason I was gonna bother
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Sawabout an even mix of the 3 with the exception of Scout, which is fine by me because scout is "my" class
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It's a pre running perk so it can stay bad
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OnlyFeng. I felt it helped encourage killers to tunnel me without making it too obvious I'm baiting them
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Running 2 killers at thr same time was so much funthat I need a break because 1v4 just seems boring in comparison. Once we get all the killers it'll be better
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I love how hatch was added to end games lasting forever, but killers drag the game out and blame the hatch for causing them to drag out the match. Like nah bro, it's all a self inflicted problem. One time, a survivor tbagged them on top of hatch and messages them "gg ez" so now the whole world has to burn. That's literally…
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Sometimes the forbidden Legion tech will bug you out, keeping you in Frenzy animation but you're moving at normal speed(which feels weird) and you can't use power anymore
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another reason why mmr/sbmm is pointless, I feel. I supported mmr because I thought I'd face killers like you more consistently
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Qs are long enough that people are legitimately not coming back in time. I have a feeling you knew that already though and are just venting. It does suck though, waiting ALL that time just for a game like that. I'm sorry to hear that.
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I play Yui and Meg in their AoT outfits so people know I'm a scout
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I'm...moderately whelmed for this chapter. Both the survivor and killer perks seem interesting enough and the dog pull sounds like it'll get nasty once people finally figure out how to play the killer once real people start playing Jagged compass? Hella cool. Syringe perk for survivor? Looks interesting. New Invocation?…
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In Baldurs Gate, one of the most beloved companions you can recruit is a miniature giant space hamster and his caretaker, Minsc.
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This could unironically be the next My Little Oni. MLO fixesa lot of dbds core issues such as removing tunneling and camping entirely. It's the real "bite sized dbd"
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It is that easy. One friend is all you need to coordinate team wide insta heals, do double Guide or rebuild the same god pallet 10x in the same match.
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We've seen a divide between 115 trickster supporters and 110 trickster advocates i think bhvr is just taking their time on this as this current rework Trickster, who is actually the 3rd iteration of him, is controversial despite technically being the best he's ever been
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Have everybody reboot the game. Sometimes swf lobbies permanently break When this happens on Xbox we all have to do it if one person pretends to restart it'll just stay broken
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Is being double teamed not enough tension? That sounds like maximum tension to me
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Could that not be said for basically every killer?
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One time I remember trying a full hex variants for double iri Myers and the match just devolved into a straight up totem war. Both of us were just throwing over a random totem. I barely got to enjoy it on Pinhead before it got reworked in anticipation of Artist iirc
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I feel like blights getting nutty hits in this mode I feel likei can't risk pallet stuns on him because he'll just hit me through the stun lol
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For point #1, I honestly feel like it's hard to tell because I feel that survivors aren't going at full power. They go down in 10 seconds for silly reasons like ignoring the "YOU ARE REVEALED" status As Survivor you must understand all the killer classes, how their reveal skills work and be able to meta game them. I'm…
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As a console player, I should be in heaven with the lack of recoil + being 115% but honestly the rework sucked the soul out of him and i just don't see why I'd ever play him anymore.
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2v8 would have been a good chance to let us relive quick scope Slinger
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Deep Rift is blue so Blendettes who cares about camo index won't feel FOMOd by a play to win skin As much as I hate it sometimes, I'd rather it be this way. We're not supposed to care about Deep Rift. I got and enjoy Deep Rift Cage and Renato so I'm good
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Fine? It was toxic. The linger made proxy camping too easy, made mobility killers way too mindless, gave the middle finger to solo q as a random cherry on top for no reason AND it interrupts survivor actions such as Lament Configuration, Jigsaw Boxes, hexes, invocation, healing a tunneled survivor etc IIt Was a Rat poison…
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Nurse seems nuts you can't hold w against her in this mode you have to hold w and use geometry. I prefer the feel of spirit, though with her addons. I feel mobile again with her. Nurse needs a warm up round but all Spirit needs is grass to pop off. All the killers seem roughly even tbh, with the exception of Slinger and…
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Double the survivors means double the chance of being left on the hook to die. Basic math, right? Wait, that can't be right..
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I'd rather base kit trick blades tbh, not for any power level reasons just for flavour.
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I thanked my killer for coming back last night. Full solid minute of me placing traps with no help. I just kept on trappin Ngl, I've ripped the bong too hard and closed my eyes and forgot I was playing dbd only to be woken up by the match found noise
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Funnily enough this didn't bother new players much they love Urban Evasion xD
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Thompson House is the funniest level in the game, only there will you find survivors perched next to the killer looking over the level
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For maximum maxing you must change your name to Minsc
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Had a twitch afk Slinger who i sat behind and wallhacked him to my team via Scout but turns out he too was turning on his wallhacks and tried to jack us up on stream I thought it was funny tbh, wallhacks are probably less useful here than 1v4 lmao
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Fact is, only more killers will remedy this. We need more killers like Unknown+ licence characters Spirit would have been a 24/7 pick for me in this mode if I could be naked Spirit
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Pretty sure a 90 ping limit would get Americans banned from their own servers. People forget that NA is huge we have so much moreempty land compared to Europe
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That time limit sounds interesting. Reminds me a little of calling the police in F13
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It's fun enough, but it really needs more killerz. It's the elephant in the room imo. I do not like Wraith, give me Pinhead plz
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What would they be called? The Fredge?
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You can just hop in a locker if killers start to slug
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If both killers focus on you, those generators aren't going to last long either. Double teaming is strong but it relies on finding weak links and it lacks pressure. Both huntress and Slinger are slow killers you're putting your fate into the hands of the Slinger quite literally