Unique Guard Augments

So the Warmonger recently got the first unique guard augment Firewalker. Wouldn't it be nice if all the guards had a unique augment? Here are a couple suggestions.
Enforcer - Run and Gun. Enforcer will continue to move while shooting. Rapid Fire 2. Does the exact same thing as rapid fire but stacks.
Cannonback - Napalm Bombs. Leaves patch of fire where bomb goes off.
Hornet - Stealth. "Predator" like invisible until it becomes aggressive.
What do you think? What unique augments would you prefer?
Comments
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i like the cannonback one. i think rapid fire 2 would get out of hand quickly. stealth i don't mind but don't see much use in myself specifically on the hornet.
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I think enforcers should get a "Run and Gun" one that lets them keep moving while they shoot. They could pursue you around corners while lining up their shot, or you could put them on patrol and they shoot while they're patrolling.
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I like it. I'll edit original post to include your suggestion.
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