The Halloween event is fantastic! But:
While the event is really cool, and I love the concept, on certain killers and maps, the framerate drops to unplayable levels very frequently because of lacking optimization for ps4 and xbox one. As cool as this event was, I can't wait for it to be over so I can play dredge again without my game exploding
3 Knight QoL improvements
So I play a LOT of knight, and I think there are some things on him that could *really* use some touching up to make him feel a little better to play. 1. Map of the Realm should be base kit. Map of the realm opens up a variety of different playstyles for knight, like using guards mid chase outside of just placing them at…
Konami Code Failure
I play on console (ps4) and the konami code does not work because it's interrupted by the daily rituals tab when I press left on my d-pad. I bought the chapter bundle, tried it with pyramid head as my main menu killer, and it just doesn't seem to work anymore. I know it's an incredibly small thing and it's not a priority,…
Ok, so I don't know if this is technically a bug, but it's definitely a design oversite that needs to be addressed. I play on ps4, and the archive challenge "Dead Hardy" and all subsequent challenges involving dead hard in tome 2 Reckoning require avoiding a basic attack by using dead hard, but dead hard no longer works in…
Biolinks won't work
I have the iron side suit equiped, and I have rapid fire level 2, and shot tracker level one, but neither of them are equiped to my suit. Instead, gap closer, an ability exclusive to the other suit, replaced both the biolinks I actually wanted, and I can't equip them.
Weapon level not working in co-op
I upgraded my volt lancer, which means it's supposed to have 3 shots, but it just doesn't. During co-op gameplay it's still at level one. Thankfully this doesn't occure outside of co-op, but it's still infuriating nonetheless.
Ps4- Knight's Guard pallet breaks don't count for Spirit Fury
So I was trying to do a spirit fury enduring build on knight, but I was surprised to find out that pallets broken by my guards weren't counting toward spirit fury anymore, which I'm pretty sure shouldn't be the case How to recreate the issue: Step one: equip spirit fury on knight Step two: use a guard to break a pallet…