EGC Improvement Suggestion
So, it has become meta that survivors (I'm guilty of this too) 99% the gates in order to have unlimited time in the end game, allowing them to unhook, heal, teabag and all that jazz with no pressure or penalties for doing so. This 99ing of the gates allows survivors to completely mitigate the pressuring effects of EGC with no consequence (ignoring being downed for chilling in the match after all gens are done).
Frankly I feel like this completely ignores the point of end game collapse which was to prevent survivors staying behind way past when the end of the match should have been. It also removes the risks and pressure associated with staying behind post-gen completion since the survivors then feel the situation is in their hands due to the negation of pressure and the control they have over the beginning of EGC. If a killer opens a gate to trigger EGC, the survivors can still easily get out without any inkling of pressure applied by the EGC (unless the killer has Blood Warden).
So, since the suggestion that EGC should start when all gens are done will likely be met with harsh criticism from a large percentage of the playerbase (understandably), I came up with a suggestion - over time gate progress will degrade (maybe 0.1%/second?) so that survivors can't just safely form a body train, teabag and then run to the gate tap it and escape. I don't know though.
Any thoughts?
Comments
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No. EGC should not be tied to either side's favour.
It's there to end the game and stop hostage situations after the gates are open. The killer can open the gate too.
If gates regress over time, then that means killers can camp without anything to worry about.
99ing the gates is a strategy. People need to stop asking for changes to everything. Leave EGC the way it is
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