Will they change Pyramid Head's perks?
I hope they change them to be better. The devs shouldn't be afraid to give killers good, and maybe even broken, perks. Survivors get 1-2 really good perk(s) almost every chapter, whereas the killers usually get.. 1 at most, and even that one is mediocre.
Show the killers some love before he goes live. Give him some damn good perks.
PLEASE <3
Comments
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Also sorry I couldn't find how to put this in patch 4.0.0 discussions
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The only survivor perks that have been universally regarded as strong picks in the last year and a half or so have been Deliverance (Adam) and Inner Strength (Nancy). Also, Mettle of Man (Ash) was really strong at the time of its release, but it's been nerfed.
My feeling is that Behaviour is very gun-shy about introducing anymore very strong meta-caliber perks into the mix, because power creep is a thing, and the perk system is already too giant and unwieldy.
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We need to limit what perks can be mixed together. Throw all the 2nd chance perks into one category and the survivors can only equip 1 or 2. Old MoM probably didn't need to be nerfed so long as you couldn't mix it with DS and BT and Adren. Otherwise were going to keep getting crappy niche perks.
As for the OPs topic. They might tweak some of the numbers but I doubt they will change anything about his perks. I'm more worried they will be typical dev fashion and nerf him before the release.
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I feel like the variables could always be up for discussion, but if you mean to do something completely different? Unlikely.
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They can remove the effect of gen's aura for survivors in trail of torment, it destroys the effect of this perk and the cooldown could be at least shorter 50/45/40 seconds would be okay. Forced Penance? The effect of broken status could last a bit longer maybe 50/55/60 seconds? Deathbound? I don't know about this perk.
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Well lets look at what perks were terrible in the previous chapter PTB's we've had over the years and were buffed enough to be decent coming into the live game....
....
oh wait..
yup. none.
I'm all hoping for improvements with you, it's just history hasn't made me very optimistic. We have a pattern of telling them how bad most the perks are during PTB with nothing significant enough or at all being done to them.
I'll gladly change my pessimistic opinion on this topic if we see a change in this pattern finally though.
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Yeah the gen perk makes me think they learned nothing from GF's ptb. Telling the survivor's the killer is in stealth defeats the purpose of going into stealth.
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They should, his perks are completely useless.
Dead on Arrival. 100%.
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This is behavior. They really seem to hate the idea of killers having perks. I mean look at this. They actually just made a worse sloppy and a self countered stealth perk that also let's the whole survivor team know to stop the gen regression once it goes dark. If anything they'll probably nerf his legion perk just to make sure there's litterally nothing gained perk wise for so much as a single killer. Nerfing potentially useful killer perks out of existence is what they did for deathslinger. Why wouldn't they just do it again?
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