http://dbd.game/killswitch
Chapter Concept: Stephen King's Pet Sematary
New Killer: The Reanimated (Rachel Creed)
New Survivor: Louis Creed
New Realm: Ludlow, including maps:
The Creed home(includes the Crandall house and the Pet Sematary)
Abandoned Campus(University of Maine)
For those who haven't read the book, here's the plot...
Louis Creed, a doctor from Chicago, is appointed director of the University of Maine's campus health service. He moves to a large house near the small town of Ludlow with his wife Rachel, their two young children, Ellie and Gage, and Ellie's cat, Church. From the moment they arrive, the family runs into trouble: Ellie hurts her knee, and Gage is stung by a bee. Their new neighbor, an elderly man named Jud Crandall, comes to help. He warns Louis and Rachel about the highway that runs past their house, which is frequented by speeding trucks.
Jud and Louis quickly become close friends. Since Louis's father died when he was three, he sees Jud as a surrogate father. A few weeks after the Creeds move in, Jud takes the family on a walk in the woods behind their home. A well-tended path leads to a pet cemetery (misspelled "sematary" on the sign) where the children of the town bury their deceased animals. The outing provokes a heated argument between Louis and Rachel the next day. Rachel disapproves of discussing death, and she worries about how Ellie may be affected by what she saw at the "sematary." It is explained later that Rachel was traumatized by the early death of her sister, Zelda, from spinal meningitis—an issue that is brought up several times in flashbacks. Louis empathizes with his wife and blames her parents for her trauma, who left Rachel at home alone with her sister when she died.
Louis himself has a traumatic experience during the first week of classes. Victor Pascow, a student who has been fatally injured in an automobile accident, addresses his dying words to Louis personally, even though the two men are strangers. On the night following Pascow's death, Louis experiences what he believes is a very vivid dream in which he meets Pascow, who leads him to the deadfall at the back of the "sematary" and warns him to not go beyond there. Louis wakes up in bed the next morning, convinced it was, in fact, a dream—until he finds his feet and bedsheets covered with dried mud and pine needles. Nevertheless, Louis dismisses the dream as the product of the stress he experienced during Pascow's death, coupled with his wife's lingering anxieties about the subject of death.
On Halloween, Jud's wife Norma suffers a near-fatal heart attack but makes a quick recovery thanks to Louis's help. Jud is grateful and decides to repay Louis after Church is run over outside his home around Thanksgiving. Rachel and the kids are visiting Rachel's parents in Chicago, but Louis frets over breaking the bad news to Ellie. Sympathizing with Louis, Jud takes him to the "sematary," supposedly to bury Church. But instead of stopping there, Jud leads Louis farther on to "the real cemetery:" an ancient burial ground that was once used by the Miꞌkmaq Tribe. There, Louis buries the cat on Jud's instruction. The next afternoon, Church returns home; the usually vibrant and lively cat now acts ornery and, in Louis's words, "a little dead." Church hunts for mice and birds, ripping them apart without eating them. He also smells so bad that Ellie no longer wants him in her room at night. Jud confirms that Church has been resurrected and that Jud himself once buried his dog there when he was younger. Louis, deeply disturbed, begins to wish that he hadn't buried Church there.
Several months later, two-year-old Gage is killed by a speeding truck. Overcome with despair, Louis considers bringing his son back to life with the help of the burial ground. Jud, guessing what Louis is planning, attempts to dissuade him by telling him the story of Timmy Baterman, the last person who was resurrected by the burial ground. Timmy Baterman was killed in action during World War II. Timmy's body was shipped back to the United States, and his father Bill buried Timmy in the burial ground. Timmy returned malevolent, terrorizing the people of the town with secrets that Jud asserts he had no earthly way of knowing. Timmy was stopped by his father, Bill, who killed Timmy and set their house on fire before shooting himself. Jud states that he believes that whatever came back was not Timmy, but a "demon" that had possessed his corpse. He concludes that "sometimes, dead is better" and states that "the place has a power... its own evil purpose," and that it may have caused Gage's death because Jud introduced Louis to it.
Despite Jud's warning and his own reservations about the idea, Louis's grief and guilt spur him to carry out his plan. Louis exhumes Gage's body from his grave and inters him in the burial ground. Gage is resurrected, entirely different from when he was alive. Now malicious in both his words and actions, he finds one of Louis's scalpels and kills both Jud and Rachel. Louis kills both Church and Gage with lethal injections of chemicals from his medical supply stock.
After burning the Crandall house down, Louis returns to the burial ground with his wife's corpse, thinking that if he buries the body faster than he did Gage's, there will be a different outcome...
That's when it pulled them into the darkness.
First off, the killer, Rachel Creed.
115 % | 4.6 m/s
32 metres
Height
Average
POWER: Retribution: The hungry spirits of the Sematary long for revenge. Retribution has two components. Vexation and Dwelling of the Vengeful
ACTIVE POWER: Vexation: Press the power button to lunge-dive forward 5 metres and apply the Damned status effect to a survivor for 45 seconds. You will have a longer attack cooldown as they go into the injured state. Survivors afflicted by Damned cause other survivors within a 15 metre radius to suffer from a negative status effect depending on the number of remaining generators.
5-Exhausted
4-Hindered
3-Mangled
2-Deep Wound
1-Broken
0-Exposed
PASSIVE POWER: Dwelling of the Vengeful: There are 4 special graves in the map whose locations are revealed to you for the duration of the trial. Bring survivors here to bury them, where the Entity progresses 15% faster and your Terror Radius reduces by 1 metre for every second someone is buried in them, stopping when you are undetectable. Survivors can free other Survivors by performing the Exhume action, which is an unhooking that is 1 second longer than a usual unhooking. Your terror radius reverts to what it was at the beginning of the trial.
PERKS:
Perk 1: Perversion
Your weapon meeting Survivor flesh fills you with glee. For 60/90/120 seconds after hooking a survivor, your Terror Radius is reduced by 8/9/10% and you gain a 3%/4%/5% boost to your movement speed.
Perk 2: Tolerant
You know how to deal with pain. Destroy pallets as you are being stunned(raises arm and smashes pallet), but stun duration is moderately/slightly/not increased.
Perk 3: Deep Vision
Unlocks potential in one's aura reading ability . Upon sacrificing a Survivor, all live Survivors' auras are exposed to you for 8/9/10 seconds and you gain 2/3/4% Haste for 15/20/30 seconds.
Cosmetic Idea: Similar to The Cannibal, you can unlock new looks by sacrificing Survivors. The new look is a Reanimated Survivor with bloody clothes and whited-out eyes. These have the Common rarity.
Now, onto the new Survivor, Louis Creed.
PERKS:
Perk 1: One for All
A grieving family man, you are ready to fight for those who now take their place. Every time your health is damaged, the other survivors gain a 5%10%15% speed boost in repairing, healing, etc. for 10 seconds. Skill Checks do not appear anymore for 30/40/50 seconds. One for All can only be activated once every 120 seconds.
“The soil of a man’s heart is stonier; a man grows what he can and tends it.”
Perk 2: Nerves of Steel
You have seen it all and don't falter in the direst of situations. Failed skill checks do NOT notify the killer unless they see you. Nerves of Steel can only be activated once every 60 seconds.
“And the most terrifying question of all may be just how much horror the human mind can stand and still maintain a wakeful, staring, unrelenting sanity.”
Perk 3: Dire Truth
Unlocks potential in one's aura reading ability You have seen things, done things that you regret, that got you here, but now you know when you're doing something right. Whenever you or another Survivor completes a skill check successfully, the killer's aura is revealed to you for 3/4/5 seconds. Dire truth can only be activated once every 45 seconds.
“Life sucks, then you die.”
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