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Ehm, hello, BHVR, just admit you didn't want to do that for a free skin.

Justalittlepeeck
Justalittlepeeck Member Posts: 1,101
edited September 2020 in General Discussions

So, I was watching last Q&A section and I stumbled upon this:

https://www.twitch.tv/videos/737094054 (52:35)

They are saying, that the dynamic skin feature, suggested by the Never Stop Slashing creator was wanted, but they were unable to do that because of "technical limitations".

A dynamic skins feature.

A skin that would change the way it looks during the game when certain events happen.

A skin that changes its model when killer does something.

does that sound familiar to you?

Yeah, right, Oni. Whose EVERY body and mask skin is DYNAMIC and changes its ENTIRE model when Oni enters his ability.

Why does the Oni have that feature then, if you are unable to implement it because of "technical limitations"? Or maybe making the mask change TEXTURES is ENTIRELY different from replacing the ENTIRE MODEL of a character?

What technical limitation didn't allow you to do the same with Legion?

Or the potato code is so bad, that you were unable to implement an ALREADY EXISTING feature for the other killer?

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