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5 Toxic survivor things VS killer

Killers:

  • Camping, tunnelling and slugging.
  • Running OP iridescent like Redheads pinky finger "Clown" or Iridescent hatchets "Huntress".
  • Throwing hate speeches after a game.
  • Nodding after the killer "finally" gets a down.
  • Running Hex perks

A lot more

Survivors:

  • T-bagging or doing at every loop
  • Running OoO in a team
  • Gen rushing "doing gens fast".
  • Sabotaging
  • Running a lot of second chance perks

A lot more as well

Comments

  • chargernick85
    chargernick85 Member Posts: 3,171

    I would much rather go against pinky finger than unlimited EW, tombstones, honing stones, plagues puke aura reading (cant remember name), renjiros bloody glove with a increase in blood droplet add on, and I'm sure theres more I'm forgetting.

  • chargernick85
    chargernick85 Member Posts: 3,171

    Oh rusty shackles for sure holy hell **** rusty shackles although great for grab challenges.

  • REL1_C
    REL1_C Member Posts: 619

    True, pinky finger isn't too powerful, but at the same time it is what clown needs to move him up a tier, maybe two.

  • Yords
    Yords Member Posts: 5,781

    I wouldn't consider a lot of these things to be intentionally toxic. For example, sabotaging is just a mechanic survivors can use to save their teammate.

  • SilentPill
    SilentPill Member Posts: 1,302

    I was gonna say, I can’t believe people complain about pinky finger. Not only does it take a fair amount of skill to use, but it probably only puts him on the level of base kit Billy or leatherface. It’s still easy to throw pallets, if you are out in the open you die but that’s every one shot killer.

    Also “hate speeches after a game?” is under killer? I get waaaaay more salty survivors than salty killers.

  • Galklife
    Galklife Member Posts: 726

    well you told "running hex perks" but most survs are just mad about ruin/undying combo, and noed, i dont think i saw surv mad about lullaby or dev hope hmmm

    also i wouldnt call it "toxic" if you think that kind of in game things are toxic youre a bit too fragile, but post game chat can be toxic AF (speech can be toxic, bouncing pixels or perks nah)

    but yea i can agree its unfun and boring to face:

    Killer (point 1 and 2) but also i dont mind slugging when there is 1 surv nearby (but i hate slugging for 4k when killer doesnt even have idea where last surv is, and you end up slugged for 4mins straight)

    Surv (point 2,3,5) but my definition of genrush might be different from yours (mine is about more agressive doing gens on your face with 2 teammates on hooks, not just when youre in chase with 1 surv and 3 others are free)

    Also IMO they should nerf pretty much all meta perks (from both sides), red/purple killer add ons, key needs 8sec animation, and remove styptic

  • chargernick85
    chargernick85 Member Posts: 3,171

    Agreed I said this before in a recent post sabotaging a hook takes timing and cordination and although annoying I have a great respect when they pull it off. I just instantly drop and start spreading damage.

  • Marigoria
    Marigoria Member Posts: 6,090

    How are hex perks and running "second chance perks" toxic? What

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,288

    I dont know, I consider Pinky Finger problematic since Clown does not slow down anymore after a Bottlethrow. It is not hard to get a direct hit, especially not if you threw one or two bottles before so that the Survivor is hindered.

    And "dropping Pallets early" might be a counterplay, but it is a pretty bad one, because then there are no Pallets left and you (and your team), just die later. I am really surprised they did not change Pinky Finger.


    @Topic:

    Many things listed are not toxic. The problem is, the word "toxic" does not have any meaning anymore, because people use it for basically everything what the other side does and what they dont like. E.g. it is not toxic to sabotage a Hook in the Killers face, it is also not toxic to run Hex-Perks. As examples.

  • tariousx
    tariousx Member Posts: 156

    This post gave me eye sores.

  • SilentPill
    SilentPill Member Posts: 1,302

    And how is that any different from basekit Leatherface? He speeds up to ~130%, clown slows you down to 85%. So both have a one shot and a 30% speed difference.

    Both you pre throw pallets against. But one is basekit and the other is an ultra rare that you probably want to run with 6 bottles for a 13,000 BP load out that’s still probably weaker than half the killers in the game.

  • Lexilogo
    Lexilogo Member Posts: 587

    "Throwing hate speeches after a game" somehow being a Killer specific issue definitely takes the bad take cake.

  • Jamlpr
    Jamlpr Member Posts: 107

    “Play the way I want you to or you’re toxic”


    Almost none of this is toxic. Absolute “rare China this side up” kinda package aren’t you?

  • OmegaXII
    OmegaXII Member Posts: 2,220

    Imagine running totem perks as killer is considered as toxic..

    Hey I just wanna being my trill of the hunt that got cleansed in first 30 secs in game for extra blood points, oh well I’m toxic.

    (just a joke, don’t take it seriously)