Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

What does Spirit have that Wraith doesn't?

TGB
TGB Member Posts: 301

Actual "question".


Wraith seems better to me. Frankly, I never understood the huge Spirit hate, and high rating among the community. Honestly, her most annoying trait is her passive phasing... Not her ability. And that mostly matters on small, unsafe loops anyway. (Although it could get her that winning edge on bigger loops, too.)


They're very similar overall. But I'd call Wraith's downsides better than Spirit's downsides. And/or his strengths better than her strengths...

Whichever.

Tagged:

Comments

  • TGB
    TGB Member Posts: 301

    Hmm, mayhaps.


    I'll have to keep practicing Spirit, I guess. Wraith certainly feels better. (I'm aware he's EASIER, but so far, also just feels BETTER.)

  • TGB
    TGB Member Posts: 301

    I think Spine Chill is plenty good. Especially now, with Plaything being such a strong perk.


    Spine Chill is in business, if you ask me.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,144

    i run smallgame im fine lol. wipe out 2 totems and the killer allready loses value on hex plaything.

  • TGB
    TGB Member Posts: 301

    Well...


    You just spent time cleansing two totems because of one perk. That's already better than any other hex perk slot, eh?


    I've gotten people with that fake, it's really amusing lmao. But usually, it's a silly misplay by the Surv, I feel. You can HEAR when she's actually phasing, eh?


    I think Wraith is pretty good at the mindgame memes upon uncloaking, also. Ultimately, his biggest weakness IS the uncloaking, but this mostly only matters on the Window Factory map, or at LT's.


    Spirit seems like everything turns into a mindgame, even simple loops.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,144

    well if ur in her terror radius you cannot hear when she is phasing.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,144

    yeah my thought . with wraith you can at least know he is nearby.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,144

    it may be with an addon but im not sure about that. but the reason the standstill mindgame works so often is cause the only tell is trying to blind her.

  • Female genitals :)

  • BadMrFrosty
    BadMrFrosty Member Posts: 1,100

    The ability to make use of good headphones and put you in a 90/10 guessing game in her favor.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    1 has to slow down to a crawl and unless you have some addons anounce his presence before he gets to attack.

    The other attacks instantly with little to no warning.

    Those are pretty big differences

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    Bugs

  • TGB
    TGB Member Posts: 301

    I mean... Pretty misleading, eh?


    If Wraith is on you, he gets his hit. He uncloaks, probably with addons to reduce that time in doing so, and he gets his hit with his speed burst. The only way you get out of the hit is if there are windows next to windows, or windows with a long wall where he can't play it out correctly. And he's a 115 normally.


    Spirit can't actually see what's going on, which provides a lot of counterplay options. She's also 110 normally. Combined with her ability having a cooldown, and Wraith's not, her output seems much lower. This is including addons.


    Wraith traverses the map at 150 with no cooldown or limited duration. You can know where he is, but at that point, he also knows where YOU are. And he always sees you. His uncloak is roughly 2 seconds, at which point, he hits you if you didn't already vault something.

    That just seems better to me than what Spirit does.


    If everyone disagrees, alright, but that's why I feel the way I do.

  • TicTac
    TicTac Member Posts: 2,682

    Its simple. Spirit has a strong chase power, wraith doesnt. Spirit can get a hit on almost every tile, while wraiths cannot get to you and need to break a lot of pallets to hit you.

    If you play against weak players, it doesnt matter. You dont need a good chase power, if the survivor cant loop. So wraith seems better.

  • Adeloo
    Adeloo Member Posts: 1,448

    Yeah i rather face a Spirit than a Wraith right now.

  • xenotimebong
    xenotimebong Member Posts: 2,803

    Well, let’s use an example to demonstrate why Spirit is better.

    I’m working on a gen and notice the killer approaching me, either by sight, sound, or the use of a perk. There’s a fairly standard low wall pallet loop nearby so I go to it.

    If it’s a Wraith, I can loop him in the usual fashion. I watch him and whatever he does, I do something in response. If he chases me around the pallet, I run around until I drop it. If he tries to play it, I can play around it in response until he either breaks it or I mess up and he gets a hit, and then I run away. My ability to keep eyes on the Wraith, see how he’s playing and play in response will have a significant impact on how the chase goes.

    If it’s a Spirit, I go to the pallet. If it’s an inexperienced or unconfident Spirit she’ll chase me around it as a 110% killer until I drop it and she breaks it, which is she best case scenario. If it’s not, she can stand still at part of the loop and I have no idea what she’s doing. Is she just standing there? Maybe. Is she phasing at me from the left? Maybe. Is she phasing at me from the right? Maybe. Is she phasing at me in a complicated figure of eight pattern to throw off my Spine Chill? Maybe. Is she phasing backwards to attack a teammate she saw hiding in a bush nearby? Maybe. I have to guess what she’s doing and if I’m wrong, I don’t really have a lot of feedback about what I could do better next time because I have little idea about what she did and if my actions had any effect on how she played. She, meanwhile, can hear my footsteps and breathing, hear rushed actions, see me move grass, see and hear me slow vault a pallet or window, see my scratch marks, etc. She gets a lot of feedback on what I’m doing which allows her to see how I play and tailor her tactics in response.

    You can’t read Spirit in the same way you can do a Wraith. You can watch what the Wraith does and how they play. You can watch them try to bait a pallet drop, or use their power to cut you off and bodyblock a window, or double back. And if a Wraith makes a mistake while using his power, he can’t attack you. Spirit can phase in short bursts and try over and over every few seconds, and if she’s running the right add ons her power recovery is even quicker. And she can immediately attack from her power.

    So Spirit is much stronger in chase overall. And when you’re playing against survivors who are experienced at chases, that makes a much bigger difference to the match. Killers get pressure by injuring, downing and hooking survivors, which a good Spirit does much faster than a good Wraith can.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    His uncloak is 3 seconds by base. That's 12 meters the survivors can run from you. If any kind of defence is near wraith won't get the hit against survivors who don't get outpositioned.

    Also you are highly overestimating the weakness of spirit of not seeing survivors. If survivors are injured and don't have iron will then good spirits will know where you are 100% of the time.

    Even when not injured the tracks along with footsteps and moving grass will alow good spirits to still have a good idea where you are. While survivors have no idea.

    It's not that big of a downside once you learn to track with other stuff then your eyes.

    Don't get me wrong,, wraith is very strong now. But good spirits can get hits wraiths can only dream of

  • MrDardon
    MrDardon Member Posts: 4,169

    If Spirit starts to stand still then you have no idea what she is doing.

    Is she standing still, going left, going right, zig zagging or reverse phasing into Quentin hiding in a corner?

    You can excactly see what Wraith is doing and once he is uncloaked, he is a normal M1 Killer.

  • TGB
    TGB Member Posts: 301

    What if they DID make her phasing sound the way I thought it was? (Hear it if you're in terror, don't hear it if you're not. Regarding her actual spirit and not her husk, too.)

  • TGB
    TGB Member Posts: 301

    EX DEE DUDE

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Much faster and more versatile in-chase speed, mixed with faster no-chance downs (Wraith has to hit-and-run to take away counterplay, which isn't that effective without a certain build. Spirit doesn't, and cannot be countered in-chase (unless she doesn't know what she is doing, is deliberately merciful, or you happen to have an overabundance of extremely safe pallets)).

  • Lycidas
    Lycidas Member Posts: 1,170

    What if they DID make her phasing sound the way I thought it was? (Hear it if you're in terror, don't hear it if you're not.

    Do you remember old Prayer Beads? No?

    Not hearing the phasing when you're outside of the terror radius was an ultra rare add-on, and it was nerfed because it was too strong

    Now if they removed her terror radius while she is phasing, that would help a lot, maybe even too much

  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,742

    Let's see...

    Spirit doesn't need to uncloak.

    Spirit is completely invisible and inaudible up close while phasing.

    Spirit can literally stand still and get survivors out of position for a hit.

    Spirit can't be looped like a conventional killer due to her opaque power and ability to immediately hit out of phase.

    Spirit DOESN'T have to be concerned with flashlights.

  • chargernick85
    chargernick85 Member Posts: 3,171

    I have never put much time in Spirit and don't mind playing against her. I got her daily last night and it was fun. The mind ######### she can do to survivors is the problem. I got 3 downs just standing still not phasing.....My build did the rest (BBQ, Nurses, Pop, Corrupt) I knew where everyone was and I couldn't keep up with POP was getting downs wayyy to quickly. Wraith in the end has a long as appearance time to give SMART survivors all they need to defend. Spirit is a whole other game herself.

  • Emeal
    Emeal Member Posts: 6,602

    A body like a teenage girl? FemWraith when?

  • Yords
    Yords Member Posts: 5,781

    strong chase potential

    Wraith only does good in a chase if the survivors are a little boosted and is at certain loops.

  • latinfla4
    latinfla4 Member Posts: 2,119

    That booty🤣 it needs more☺

    Seriously it used to be more pallet mindgames and better addons. Being able to just hear where survivors ran to with stridor was nice.

    Recently I feel they are more even especially with addons to make wraith break things quicker ro shorten chances and avoid getting light burned.

  • WishIcouldmain
    WishIcouldmain Member Posts: 4,082

    Spirit has the best 1v1 in the game. With some mobility to compliment and great add-ons

  • solidhex
    solidhex Member Posts: 925

    i personally do better with Wraith than with Spirit, but i'm often overthinking when playing Spirit and then losing the 50/50 especially if they have Iron Will. I haven't played her since weeks because she is bugged here and then (sounds are bugged to be exact), and i also don't see the moving grass very well from a distance with my low graphics. She is better for sure, Wraith gets easily punished by good survivors if you don't play hardcore-hit&run with good add ons and perks. But she is no pay2win as other people say, you need some practice and experience. I just like Wraith more right now, he feels strong after the buff, but not too strong and you still have to earn your win against good players.

  • Boss
    Boss Member Posts: 13,617

    A cooldown on her Killer Power.