http://dbd.game/killswitch
I uninstalled today, I just can't with this anymore
I have played this game for 3 and a half four years. It was fire when I started and ridiculously fun. There were all kinds of matches and you won some and you lost some. But in that time it has been a steady decline into an unfun, frustrating nightmare.
As a solo survivor main, I have gone from winning half the time to maybe 10%. It has become so ridiculously killer sided to "combat SWF" I guess, that it is nothing but a huge waste of time to even log in, wait 15 min for a match, spend 5 min in the match getting hard tunneled right back out, to start again. Every match is just camp/tunnel/slug rinse repeat. There is no pride in strategy, there is no variation in perks or technique, there is no fun. It is fast, lazy, cheap plays to end the match as soon as possible, most likely depipping the surv team. Not one thought is ever given to whether the people in the match came to play, killers could not care less.
Now the survivors. These people come in 2 classes. New players who are repeatedly downed, don't know where anything is, sandbag everyone because they don't know any better and never offhook because they are afraid and can't read the room. This type us frustrating but everyone starts somewhere.
But type number 2 are the hardcore, I'm gonna harass the killer with my flashlight and teabags, not doing gens or totems because they don't want to miss an opportunity to flashlight, farm offhooks and annoy literally everyone in the match. They don't work on any objectives, just run around baiting, moonwalking, probably are streaming, have 5k hours. If they are caught and killed they can not wait to tell the survivor who did all the gens that they are "hiding trash that did nothing all match". Then they can't compliment the killer that tunneled them out of the game hard enough, while attacking their fellow team mates. These people are exhausting.
then BHVR themselves have done nothing but nerf every survivor item, perk, offering etc. They have brought out enough aura perks, built-ins for killers and add-ons that killers can really just see you the entire match. They have introduced killers whose entire power is based on playing sweaty, and who then depend on camping and tunneling to even be competitive (looking at the Twins). I understand that 4way SWF are problematic and just run the match and leave and all around suck. I like trapper and a decent 4 man SWF is pretty much going to win. But BHVR should just change how many people can queue together. Because making the game unplayable for the 70% of players who are not playing killer or SWF are just over being annihilated every single match.
So everything about this once amazing, fun, exciting game has become bad. I play nearly daily and for the last 6mos to a year have has very few days I did not log out due to frustration and anger. Especially because I can remember when this game was fun, for all the players, not just 4 man SWF.
Comments
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Aight bye
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Okay, good luck in your future, I guess.
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I can understand some of this frustration, I am also a long term player, and it looks like I may need to to take a break myself. I also enjoy this game, but the constant sweat fest is just getting old.
Honestly, my killer games are about the same, perhaps a few more good SWFs than normal, but at least as killer, I control the flow of the game and how intense I want to play.
But, in solo, you are at the mercy of your teammates skill level and decision making, funneled through the intensity and tactics of the killer. Which at times, just doesn't seem worth it anymore.
Post edited by Clevite on21 -
Tell me you want attention without saying you want attention.
Killer sided? Yikes...killers all but rely on survivor mistakes to get a leg up. Thankfully, not every survivor is top-tier quality.
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Amazing, fun and exciting game? Are we talking about DbD?
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Good, if a game frustrates you it's best to take a step back for a while.
Relax, play some nice chill game and come back later with a clean mindset if you want.
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I hope you find a game that you enjoy. Yep! The game is full of toxic people on both sides.
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I'd say killer is the power role unless you're playing SWF.
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understandable if u dont coem back in a couplke of weeks top your sanity will go higher. it just cant get worse after stop playing this game.
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Hahaha NO!
This couldn´t be further from the truth.
Even solos are stronger than killers.
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I'd say... no.
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Survivor has always been the power role and probably will always be the power role. Simply because killers would have insufferable queues if they were actually strong.
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As a solo survivor I am with you. Killer hasn't been to terrible (outside the 15 min wait) but solo is just pathetic. In my experience it's rarely the killer that makes me feel like this it's teammates giving trash AF killers easy kills.
Here's a example. Played against a blight on Ormond, I spawned by myself and walked to shack. I maybe put 3 seconds into the gen and I heard them coming. I went down the basement and got in a locker. I hear him circling the shack looking for me, then comes down to the basement checks the back 2 lockers then comes towards mine. I burst out, SB my ass up the stairs (He swung and missed Cause Claudette was zooming) did what I could using shack but he eventually got me. Carry's me to the basement right as he is hooking 3 gens pop. he never left that basement and gave up the other 2 gens. My team comes down nea gets hit after unhook and there's noed. This is where we should has quick glanced for totems and left. Instead they open the gate and rush the basement. Blood warden ended just before I got hit. I understand leaving people sucks but not as bad as a killer getting 3 kills for nothing.
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Not anymore with SBMM.
At high rank it's full survivor sided.
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If you're a terrible killer, which a lot of people here are, then you're right. Otherwise, no. Killers have gotten used to stomping solos that now with some better opponents, they start feeling 'oppressed'. They already felt like the 'victims' when they got a SWF every so game, basing all their grievances over that one experience and forgetting the mega stomps they did beforehand. Like how people tend to remember the bad and not the good.
If the game feels survivor-sided to you even with solos, then I think it becomes a YOU issue.
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I'm curious when you run into a decent player why don't you try and make friends with them? If you add enough friends, then you will have a couple to play with whenever you want to play.
Don't need to be able to communicate in matches or anything if you or they don't have mikes, so you won't be as good as a swf but ayleast you'll have good matches.
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Hot tip: (at least from my experience) if you are really worried about survivor quality, play at nighttime. My daytime games are seemingly filled with survivors that are practically throwing or flat out dcing.
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I can relate. Sometimes the prospect of installing has crossed my mind. I love horror. I like DBD.
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Yes, it must be a me issue...
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Yeah I have a lot of games where the other survivors seem to just be throwing themselves at the killer. I don't usually run BT, but do have kindred (cuz solo) so if someone is getting camped in the basement I bounce. That basement hook person will inevitably be pissed at me for leaving (not the killer who was face camping them mind you) and tell me I "should have tried".
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You made the right choice. Enjoy !
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You must be very bad at killer. I am a surv main and only play killer for dailies and have no problem laying waste to most surv teams.
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And i played solo at red ranks and had no issue laying waste to most killers. See 3 messages above.
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True. that leads back to people can't see passed their ass hairs and realize other ######### is going on. Me camped in basement would rather see the other 3 punish them by leaving not dying and boosting them. The killer was bad too he wasted wayyy to much time trying to find the 1 person who tapped that gen instead of pressuring the other 3 and they lost quickly. Until ofc endgame where my team said "Hey kill me please".
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What is this supposed to communicate? That you've faced a handful of bad killers? As I said, they're pretty common, especially around here. Besides, when MMR hit, teams of solos were stronger for a time and the boosted killers ended up incapable of keeping up without their mismatched solos to stomp. If anything, this could just be what you've experienced.
Or you know, most killers are just bad. And I'm saying this with confidence because I am very much average (maybe above average with my dedicated favourite killers) and I still win most of my public match games, because most are solos or casual SWF's. Admittedly some solo teams can be very good. That much is true. But does the game become survivor-sided? No. The killer still has the advantage of an uncoordinated, hook-competing team. The only two real problems are: RNG in the game design (especially maps) and below average player skill.
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...
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I don't agree. Lack of communication is a big deal and gives the killer the upper hand. If the killer loses against solos it's usually the killers fault.
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I'm curious when you play killer on average how many kills do you get and as a Survivor how many escapes?
Oh also do you play swf or solo?
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Solo escape 5/10. Killer 5/10
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OK you are perfectly balanced between the two
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If you want, i can spam you with hundreds of screenshots like those. So most killers i face are bad? Isn´t that weird, that a such high amount of killers are... bad? Wouldn´t it be more plausible that survivors simply are OP? That the devs buffed solo survivors to a information level that almost equals SWF while taking everything away thats even decent at slowing down survivors?
A single survivor needs 80 seconds (or less) to complete a fresh gen. Survivors usually spawn next to a gen, while the killer spawns the furthest away. Killer needs aprox 30-40 seconds to cross the map. Now the RNG you mentioned kicks in. If the survivors spawned together, a gen will be completed before the killer even sees the first survivor (which is the best scenario for the killer). If they spawn separated, than 4 gens are at 50% completion rate (unless the survivors are really bad and hide in the corner of the map).
Now the killer finds the first survivor. 2 hitting a survivor who just runs in a straight line takes aprox 45 seconds (some killers have a slower movement speed). That doesn´t include pallets, windows or running in circles. Which means 3 gens are completed before the killer was able to hook said downed survivor (and 1 gen is at 50%). There isn´t really much coordination required. If you see a survivor point at the hook and watch how he either goes for the rescue or goes for a gen. Thats about all the coordination survivors need.
Whats the killer going to get in that situation? 2 maybe 3 more hooks before the gates are powered?
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Lack of communication WAS a big deal, back when the game was release. When survivors had to pay attention if the teammate that got downed was injured or if they were exposed. They also had no information about what perks affected them. If ruin was active (apart from the red skill check). Or how often that downed survivor was hooked.
Survivors never had as much information as they do now. The information level is almost on par with SWF voice com.
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Your David King isn't shirtless you're instantly the worst survivor I've ever seen
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I'll only buy his shirtless skin, when i can also buy a bikini for Jane.
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These threads never go well, do they?
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Yep. It's just* survivor nerfs. Killers have gotten everything* they wanted.
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🥱.
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Vaya con Dios 🤘
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I feel bad for solo survivors a lot....but the fact that SWF exists.....is so powerful it makes any conversation of nerfing killers sound crazy. At the same time they won't buff solo survivors, or make these queues separate. So I can't give relaxed games, and you can't have fun games. In an SWF world, everyone suffers.
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Something seems off. If u played dbd for almost 4 years, you've experienced it all.
Whats up w the rage quit out of the blue?
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Ehhh no. Solo Queue survivors at the highest ranks are probably the most balanced matches you can go against at the moment. And probably the only matches where killers who aren't Blight, Nurse, Spirit and Oni can actually stand a chance.
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Look at the state of the game as a whole right now. With the release of pinhead a huge beloved franchise you would think that the audience would be sailing to the moon right now in happiness. But that isn't the case. Underneath the shiney surface of this game are cumulative problems that build up frustration and anger in an audience that was at one point full send on love. The Devs don't listen, and can't make changes fast enough to fix and adjust to the things they mess up from not being in tune with the game and its community. The only saving grace this game has is most people react to whats broken in the form of a slow boil. They think....eh...its bad but I'll adjust....next patch..."Its bad but I'll adjust again" next patch...."Alright its bad this time again but....I swear I'll adjust".....next patch "Alright ######### this, these devs are taking the piss.."
The consequences of these folly's always end the same. But the reaction always takes a different amount of time depending on the game. Path of Exile for instance is going through this right now with the release of one of their recent leagues. Difference is, that community reacts extremely quickly. So if things veer off course, you're ######### immediately. Ended up losing Grinding Gear Games a hefty amount of money this quarter. Thankfully, GGG is just as reactive as the community and plans on shifting course to unfuck themselves. BHVR though on the other hand, changes this game just as slowly as the community reacts to the changes. So expect to see more of these slow boiling quit posts until they realize ######### is going on and decide to slowly course correct.
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Killer is so hard 😥being a mastermind is no fun ughhhhh
No survivor is hard 😪this game is so killer sideddddd
Why with the constant pity party? lol
Anyway, the game is very chock full of try-hards and tilted players looking for vengeance. Players that aren't looking for fun and to have a good time, but to one-up everyone else. But that's what ends up happening sometimes and all you can do is play the way you want to and hope that you end up with people ready to do the same.
At the same time, don't play any game you don't enjoy. If you need a break or to step away from the game altogether, then do what's best for you. I honestly don't think Behavior cares and most people are here to rant and rave, so they won't care too much either.
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I'm completely the opposite. I am escaping more than I used to before sbmm. Now it's roughly a 45% escape rate compared to roughly 20% before sbmm. This excludes being camped most of the game until I am sacrificed.
A lot of my killer games, roughly 70-80% of them, seem to throw impossible to beat survivors my way leaving me with devastating loss after loss.
The game is definitely not killer sided for the mediocre killer mains out there.
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The important part of what you said is "only play killer for dailies". Of course you'll be stomping baby survivors if that's the only time you play killer. You've intentionally left yourself in the baby queue.
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See you next week
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I think you should just take a break come back in a month or so maybe, but even if you don't come back I think it can give them some kind of feedback that the game isn't that fun at times.
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See you soon
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No
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Oh man I hope you don't find otz on YouTube he has 50 win streaks you could check out for all your favorite killers. (A win being either 4k or 3k plus hatch) are you gonna be upset to find out how easy playing and winning with killers are
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