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I don't think playing killer is as unfun as many people say...
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Emblems literally determine if you see Entity Displeased, Brutal Killer, and Merciless Killer in the end game screen. 🤣. It's seriously the only indication of victory.
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Of course it's not unfun to play killer, unless you play like your life is on the line.
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It’s literally not “the only indication of victory”. There’s an entire screen of endgame scores and kills/escapes. Not to mention those descriptors don’t tell you at all whether the opponents out performed you in relation to emblems. If you get Brutal Killer, and they get a two pip result, is that a win? A loss? A draw?
Not to mention the whole thing of you can have two completely identical matches only if you play one after the monthly reset it’s a “win” and if you play toward the end of the monthly period when your grade is higher it’s a “draw or loss”. It’s nonsensical to say you win or lose based on when you played, or that because you took a vacation last month now you “win more often than when you played a ton and were red Grade”.
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LOL.....MMR is a thing man...get some then talk.
Unless you want to play the top 5 killers all day you will have plenty of trials where you feel odds stacked to heavily against you. I can still win as killer but not using anything or anyone I want and that saddens me.
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How long have you been playing? A whole match is about how well YOU perform. As survivor you win if you escape, you lose if you die. As Killer you win if you get a Brutal or Merciless Killer.
I shouldn't have to teach you the basics of the game. If you want to make up your own win conditions, all the power to you, but that doesn't change the base foundation of the game.
Edit: To be fair this whole dumb argument is a good example that there isn't enough indication in game to tell Players how to play the game, and what their goals are - and I'm done arguing with you.
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I’ve played the game since 2019, around when Oni came out. And I shouldn’t have to explain to you how “Brutal Killer” is just an artifact of an outdated emblem system that has nothing to do with winning or losing but is more about how active you were that game. Slugged for a 4k? Too bad, no pips. Got a 3k with a hatch but it took a while? Sorry, that’s a loss. Is it the 13th of the month? Now that 2k is a double pip, but last month when you were red grade it was a draw or a loss.
And feel free not to “argue” with me since you mainly seem to argue by just implying I don’t know what I’m talking about rather than addressing the issues I brought up.
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