Matchmaking Needs Another Look..... Again
I haven't played since Sadako was new, and I came back very rusty for the anniversary event, so of course my MMR and such is going to be super low due to resets that have passed me by.
Literally my SECOND match since those months back as Killer I'm facing an EXTREMELY coordinated team with absolutely no fear of the Killer?
Seems a little off if I'm facing such a highly skilled SWF group when I'm a returning player after a months-long hiatus. It's not the best way to reel players back into your game, Behaviour.
Meanwhile, I was playing Survivor to get the event cosmetics easily since I knew Killer would be next to impossible in comparison, and I die only a handful of times while escaping the majority of my matches as a solo-queue rusty player.
I think you need to also revisit balancing in the Survivor perspective. I shouldn't be able to loop and escape chases super easily when again I've been gone for months so my muscle memory is withered with this game.