http://dbd.game/killswitch
Hey do you think it's possible to have a brightness slider
I was just playing re 2 for a 2sd time and set my brightness super low and it's kinda spooky it reminded me of very old dbd when the boques (can't spell) the brightness offerings were a thing
This may bring up questions about hiding so my suggestion is to temporarily make it surivor only then when it's at a okay point test it again with killers
Because brightness matters a lot more to killer but I don't wanna exclude
Thoughts?
Comments
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I have turned my brightness up on my monitor to max and still can barely see anything on some parts of some maps, like the main house of Garden of Joy. I get that hiding in the dark could be fun but I play enough Killer to know that making things darker would get old very fast. Honestly even as survivor unless I run Windows I find it hard to loop in dark places or during Dredge's Nightfall. I like stealthy playstyles but the game really revolves around chases. The biggest issue right now is map design IMO and the brightness can be part of that. As for the old offerings I seem to recall that they were kind of annoying, but maybe that was just me.
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I recommend Shadowborn to be buffed to also include some gamma correctionl. This way the perk can serv as two graphics options in one, tidy QoL perk. Cool?
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I'd love to make my game more atmospheric.
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If you set graphics setting lower the garden of joyhouse is alot brighter
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Console issues :/
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So you mean your settings tab? SMH some things should just be settings
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No but they can make a brightness perk in the future probably
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It's a horror game. I make mine darker and it's a lot more atmospheric. I see people on Reddit and their videos burn my eyes because of how bright and colorful everything is lol
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bhvr seems to have a thing against sliders, basic quality of life settings and fun so i wouldn't get your hopes up
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DBD, the only game i know whithout ingame brightness settings.
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I miss the old moonlight stuff with a passion. Darkest made the game look the best 100%.
I just turn down my screen brightness now to sorta simulate it.
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Or we can rework Shadowborn and give basic quality of life settings to avoid eye strain and motion sickness as settings instead of forcing people to play permanently handicapped.
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Duuuude, I tried being sarcastic without using "/s" for the first time.
Failed miserably T_T
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Yeah no on these forums tone indicators are a must have or else people will misinterpret the phrase "blessed to be a homosexual" as completely serious.
The fact that there's people who oppose accessibility being in the game at every corner doesn't help your case here
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Fair enough. Live and learn.
On a sidenote: it would be hilarious in a pretty sad way, if Shadowborn indeed doubled as gamma correction. Somewhat tonedeaf and yet it wouldn't surprise me if it happened.
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I still can't imagine why there's people who oppose it didn't they learn from color blindness settings very vew people use it that aren't blind
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I always turn my monitor brightness up when I play, the game is honestly generally too dark for my tastes. Some parts of some maps are literally impossible to see anything in (e.g. the upper floor of the house in Garden of Joy)
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There was this whole fiasco in a thread by @kizuati about photosensitivity and accessibility and how strobe lighting (among other VFX) isn't integral to horror media and can easily be substituted for a more friendly set of effects, only for people to reply that strobe lighting actually is integral to horror as a whole and people with photosensitivity shouldn't be playing the game.
Then again, more recently, there was another argument about FOV sliders and how binding FOV to a perk is archaic design, only for people to again say that people will use accessibility features (this time revolving around eye strain and motion sickness) for an in-game advantage that other's won't have.
People in this community (at least on the Forums, somehow Twitter is slightly more accepting but not by much) seem to be opposed any form of accessibility because it doesn't directly benefit them, and therefore will be able to be exploited against them for an advantage, completely unaware that they can use these features too.
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Its especially exhausting when paired with the ****posts that get voted up during the Q&As, so important topics like accessibility never see the light of day, and often remain radio silent from official channels on the forums. For all we know nobody on the team ever sees half of these things until there's a PR blowup.
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