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I tested all the perks with the Knight's Guards! A-Z (OUTDATED! CHECK LINK)

BillsHere101
BillsHere101 Member Posts: 247
edited December 2022 in General Discussions

VISIT THE NEW POST HERE: https://forum.deadbydaylight.com/en/discussion/356775/perks-that-work-with-the-knights-guards-revisited#latest

  • A Nurse's Calling - No
  • Agitation - No
  • Awakened Awareness - No
  • Bamboozle - No
  • Barbecue & Chili - No
  • Beast of Prey - No
  • Bitter Murmur - No
  • Blood Echo - No
  • Bloodwarden - No
  • Bloodhound - No
  • Brutal Strength - No
  • Call of Brine - No
  • Claustrophobia - No
  • Corrupt Intervention - No
  • Coulrophobia - No
  • Coup de Grâce - No
  • Dark Devotion - Yes
  • Darkness Revealed - No
  • Dead Man's Switch - No
  • Deadlock - No
  • Deathbound - No
  • Deerstalker - No
  • Discordance - No
  • Dissolution - Yes
  • Distressing - No
  • Dragon's Grip - No
  • Dying Light - No
  • Enduring - No
  • Eruption - Yes
  • Fearmonger - No
  • Fire Up - No
  • Forced Penance - No - Guard hits does not trigger Protection Hits which could be awesome if it did because survivors can take the hit from whoever is being chased by a guard.
  • Franklin's Demise - No
  • Furtive Chase - No
  • Gearhead - No
  • Grim Embrace - No
  • Hangman's Trick - No
  • Hex: Blood Favor - Yes
  • Hex: Crowd Control - No
  • Hex: Devour Hope - No
  • Hex: Face The Darkness - Yes
  • Hex: Haunted Ground - No
  • Hex; Huntress Lullaby - No
  • Hex: No Ones Escapes Death - No
  • Hex: Pentimento - No
  • Hex: Plaything - No
  • Hex: Retribution - No
  • Hex: Ruin - No
  • Hex: The Third Seal - Yes
  • Hex: Thrill of the Hunt - No
  • Hex: Undying - No
  • Hoarder - No
  • Hubris - No
  • Hysteria - Yes
  • I'm All Ears - No
  • Infectious Fright - Yes
  • Insidious - No
  • Iron Grasp - No
  • Iron Maiden - No
  • Jolt - No
  • Knock Out - No
  • Lethal Pursuer - No
  • Lightborn - No
  • Mad Grit - No
  • Make Your Choice - No
  • Merciless Storm - No
  • Monitor & Abuse - No
  • Nemesis - No
  • No Way Out - No
  • Nowhere To Hide - No
  • Oppression - No
  • Overcharge - No
  • Overwhelming Presence - No
  • Play With Your Food - No
  • Pop Goes The Weasel - No
  • Predator - No
  • Rancor - No
  • Remember Me - Yes
  • Save The Best For Last - No
  • Scourge Hook: Floods of Rage - No
  • Scourge Hook: Gift of Pain - No
  • Scourge Hook: Monstrous Shrine - No
  • Scourge Hook: Pain Resonance - No
  • Septic Touch - No
  • Shadowborn - No
  • Shattered Hope - No
  • Sloppy Butcher - No
  • Spies From The Shadows - No
  • Spirit Fury - Yes - Gain a stack by destroying a pallet with a Guard.
  • Starstruck - No
  • Superior Anatomy - No
  • Stridor - No
  • Surveillance - No
  • Terminus - No
  • Territorial Imperative - No
  • Thanatophobia - No
  • Thrilling Tremors - No
  • Tinkerer - No
  • Trail of Torment - No
  • Unnerving Presence - No
  • Unrelenting - No
  • Whispers - No
  • Zanshin Tactics - No

Out of 103 killer perks, only 10 perks works for the Knight's Guards.

  1. Dark Devotion
  2. Dissolution
  3. Eruption
  4. Hex: Blood Favour
  5. Hex: Face The Darkness
  6. Hex: The Third Seal
  7. Hysteria
  8. Infectious Fright
  9. Remember Me
  10. Spirit Fury
Post edited by BillsHere101 on

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