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Wesker's numbers are not matching

danielkh300
danielkh300 Member Posts: 16
edited November 2022 in General Discussions

Hello everyone

I was testing wesker's passive infection rate add-on, so I went to the wiki to analyse the numbers. There it says that it requires 100 charges to fully infect and it charges in a 0.8c/s rate (125 seconds for full infection). Going with this data, I assumed that the add-on would buff the c/s to 0.8 + 30%, which is 1.04c/s, therefore fully infecting in 96 seconds.

After testing in game, I realized that nothing is matching. The real time to fully infect is 80 seconds, with the add-on is 55 seconds. this means that the add-on gives +45% of passive infection rate. Moreover, the base kit passive infection rate must be 1.25c/s, or the amount of charges required is 80, or both are wrong.

The only explanation I could think of for the add-on is that instead of increasing the passive infection rate by 30% (as the description says), it *reduces the time it takes to fully infect* by 30%, this way the numbers match.

For the wiki data, I'm certain that they didn't update it or got the wrong values. If someone has the right ones please share :)


UPDATE:

considering the "grab infection" as +20 charges (the value in wiki), we can assume that the rate is 1c/s and the amount required is 80 charges.

prove: the time it takes without the grab bonus is 80 seconds. the time with the grab bonus is 60 seconds. doing the math, we get c/s = 1, so total charges are 80.

But again, the wiki's data might may be wrong lol

Post edited by danielkh300 on

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