We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Killer Changes Idea Part. 1
b4d_p3rks
Member Posts: 39
Killer Changes -- Part 1
- The Trapper
- During the 5.3.0 changes were given to The Trapper that received positive reviews. Overall, the Trapper will have a little more work done in order to make the killer a better experience.
- The Trapper's Terror Radius is reduced to 28 meters. (was 32)
- Increased the trap disarm time to 3.5 seconds. (was 3)
- Green Add-On Change: Rusted Jaws
- Survivors injured by a Bear Trap now suffer from the exhausted status effect for 3 seconds.
- During the 5.3.0 changes were given to The Trapper that received positive reviews. Overall, the Trapper will have a little more work done in order to make the killer a better experience.
- The Hillbilly
- The Hillbilly has received extensive amounts of changes. The community has made it clear action was needed to be taken. Some of these changes will now affect things that have not been changed in previous updates.
- The chainsaw rev noises have been decreased to 50 meters. (previously 60)
- The rate it takes for heat to be replenished after it overheats has been increased to 7.2 charges per seconds (c/s) (was 6.6)
- The Hillbilly has received extensive amounts of changes. The community has made it clear action was needed to be taken. Some of these changes will now affect things that have not been changed in previous updates.
- The Shape
- The Shape has a problematic power which can quickly turn into a basic killer with no power.
- Evil Within III now lasts for 70 seconds instead of 60.
- Each survivor contains slightly more stalk points to power up Evil Within Tiers.
- During Evil Within I, The Shape breaks pallets 9% faster. During Evil Within II, this decreases to 5%.
- The Shape cannot be blinded while stalking for atleast 3 seconds, and lingers for 1 second after you stopped stalking.
- The Shape has a problematic power which can quickly turn into a basic killer with no power.
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