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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Remind me again why the devs didn't remove haste-stacking?

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I do not care how many people are going to say "Aww but what about all the killers that need Haste-Stacking" when ######### like this is somehow allowed to just roam free, A 12% speed increase in a game balanced around Killers being faster then survivors in order to actually end chases is already really strong, a easily stackable 12% speed increase that can apply to two people at once against a killer who is either only 3% faster or 2% SLOWER then the survivors is straight up overpowered.

These perks are a problem, the entire haste-stacking system is a problem, no build should allow people to get that much extra speed, BHVR shouldn't have walked back on it, they should have implemented it and told the community to shove it, it's especially problematic when you remember that you don't see the other side's builds until the end of the game, so for all you know you're going up against a couple of cheaters, which I genuinely thought I was, which isn't exactly a very great feeling when you then go to the end screen and realise that no, the game just allows this bullshit to be in the game and everybody seems to think this is completely acceptable

The perks are completely fine on their own, it's the stacking that was and always will be the issue, get rid of it.

G'night

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