http://dbd.game/killswitch
What's with the limited visibility?
Only a few updates ago, a change was made to increase the distance that players could see on ALL maps, so why is it that on Decimated Borgo and Withered Isle you cannot see further than like 12 metres before the fog becomes completely opaque? It makes playing on these maps pretty miserable for survivors and a vast array of the killer roster.
I assume it's a bug but it's certainly one I'd like to see fixed sooner rather than later.
Comments
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This was kind of a bug.
You should not see the whole map. Was awful.
Way better now.
-1 -
Not being able to see anything past 3 seconds worth of distance is not better
3 -
There's a bug on certain realms that increases the fog permanently any time a Fog Vial is used.
Honestly they should make purple fog offerings do something similar, it's really atmospheric. I will admit it does make navigating harder, but not impossible.
5 -
Greenville should be killswitched until fixed.
3 -
It definitely makes Killer a little harder to play, but I really like the extra spooky foggy vibes of Greenville. I kinda hope this is intentional. Can we keep it, BHVR?
It's too dark to see much of anything on Borgo, for or no fog. I've kinda come to the conclusion that (at least for me) visibility was better when Borgo was all those different shades of red. Be careful what you wish for, I guess…
0 -
seeing the whole level made the game feel too small, and not anything like dbd.
-1