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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

What's with the limited visibility?

indieeden7
indieeden7 Member Posts: 3,601

Only a few updates ago, a change was made to increase the distance that players could see on ALL maps, so why is it that on Decimated Borgo and Withered Isle you cannot see further than like 12 metres before the fog becomes completely opaque? It makes playing on these maps pretty miserable for survivors and a vast array of the killer roster.

I assume it's a bug but it's certainly one I'd like to see fixed sooner rather than later.

Comments

  • Marc_123
    Marc_123 Member Posts: 4,034

    This was kind of a bug.

    You should not see the whole map. Was awful.

    Way better now.

  • indieeden7
    indieeden7 Member Posts: 3,601

    Not being able to see anything past 3 seconds worth of distance is not better

  • MashedBroccoli
    MashedBroccoli Member Posts: 278

    Greenville should be killswitched until fixed.

  • tjt85
    tjt85 Member Posts: 1,657

    It definitely makes Killer a little harder to play, but I really like the extra spooky foggy vibes of Greenville. I kinda hope this is intentional. Can we keep it, BHVR?

    It's too dark to see much of anything on Borgo, for or no fog. I've kinda come to the conclusion that (at least for me) visibility was better when Borgo was all those different shades of red. Be careful what you wish for, I guess…

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,796

    seeing the whole level made the game feel too small, and not anything like dbd.