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Could we try giving Trapper base-kit Bloody Coil? Just as an experiment.

We know the Trapper is often referred to as one of the weakest of all the Killers and its a longstanding debate between simplicity and needing an entirely new Power. I wont thread more ground on this beaten path that I need to.

So if we want to keep him simple and boost his kit, just make Bloody Coil base kit.
I think it has a shot of doing something for him and I would really like to see it tried out myself.
And if it does not work or is too strong it can be undone and if its not really want we wanted we can keep it until BHVR can find time to do more for Trapper.

Its no secret BHVR is gonna be tight for time in the coming half year, so can we like try one of these as a mini experiment? Pretty please with sugar on top.

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Comments

  • Wolf65
    Wolf65 Member Posts: 97

    The Trapper should have the Trapper Sack be part of his base kit and all survivor getting injured by the bear trap should get the Hindered status effect, plus if an injured player steps into a bear trap, he should go into dying. Don't forget to give all maps a rework with more ways to properly hide the traps.

    all that from an OG Trapper main.

  • tinyypup
    tinyypup Member Posts: 40

    Yes I'm fully on board w them giving trapper any add-ons as basekit