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Oni blood orbs at hook was a mistake.

You are working on anti tunneling yet you didn't do a thing to his red add on that allows him to see survivors auras when in the orbs. This just makes it easy to see when the unhook happens and to run back before the survivors can leave the area especially with Lethal Pursuer extending it to 4 seconds. You need to take into consideration stuff like this when thinking about anti tunneling. Even if you did go with Elusive the person unhooked will have the aura hidden but not the person unhooking so the temp hidden unhook wouldn't have done anything. I just don't get why you think giving him more blood was a good idea in the first place. Unless they were learning he never hurt for Blood Fury if anything some of his add ons made it that he got it way too much.

Comments

  • UnicornMedal
    UnicornMedal Member Posts: 1,509

    I see Oni as being a lot like Doctor. Very problematic and unhealthy under the right conditions, but not offensive enough to do anything about now that it's said and done. A lot of things should've been looked at prior to release.

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,922

    His iri addon worked like this even with just 2 orbs, no?

    I mean the change in reality didn't change much for Oni.

    The idea of giving him more blood orbs was mostly, because of anti-slugging feature. Oni and Twins are by far most affected by it.
    I don't think 3 more orbs for hook would be anywhere near enough with how much worse he would be, if antislugging went live.