Killer specific weaknesses of the current MMR System.
Since you guys have MMR changes coming in like 6months, some feedback might be in order to help, so I wanted to bring up some issues that are annoying me when I play.
The constriction of all my Killers being set in a following each other around is annoying because should I decided to play a Killer whom which my skill is very bad, I will be thrown against Survivors within a range of my other killers. This means every time I want to learn a Killer it has to be within that range and no fairness is given to my situation as my skill matures.
I know why you do it,
because a Killer could be good at macro gameplay and be stronger on a new Killer than another Killer who is not.
So I suggest, use the system to set the starting points or starting MMR, but allow any Killer I am bad at OR GOOD at to drift further from the other Killers in MMR. Until I play them and can prove my skill and confidence to you by winning my way back up. This would make it better to learn Killers you are bad at.
Should the macro gameplay knowledge kick in, then I would still be increasing my MMR anyway.