http://dbd.game/killswitch
Lery's needs a rework.
There is a pallet at every corner. A window or vault at every turn. Please and thank you. It just has too much going for it.
Comments
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I cannot believe we just nuked every common map in the game and now we’re on to complaining about Lerys of all maps.
Lerys and the game are nothing alike, Lerys has 3 total god pallets. Most other pallets and windows are outplayable. You should try improving at the game, unironically. The map is fine.
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Its just my opinion. I disagree.
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I feel like the map is fine.
I especially love it for my stealth killers and trap killers.
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Stealth/Trap sure. Dash, Projectile or Mobility Characters. Its pure hell.
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Lerys is fine except these double Windows. God I hate those XD
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That goes for indoor maps in general though.
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I’m aware, but Lerys is especially awful.
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It does have more annoying structures, but every type of killer has maps they struggle on. For example stealth killers generally don't do as well on open maps because they're easier to see coming.
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I actually enjoy Lery's, it's my favorite indoor map to play on as a survivor.
It's either or for other survivors, either they like it or they don't. All of the other indoor maps typically suck for looping as a whole. Hawkins has a lot of unsafe pallets, Midwich is alright for looping (but obviously killer sided), The Game is pallet city.
I don't think much changes need to be done to Lery's, we already have two other maps that are a bit annoying to play on. I'm not a huge fan of reworking maps to make the pallets a lot more unsafe in general - it gets exhausting to drop a pallet, it's instantly a 50/50, and it's just a situation where I either get hit on one side or bloodlusted to be hit regardless.
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