Exhaustion change and Vigil
I'm a survivor main and I think the new Exhaustion change is perfect. In fact it's something I suggested a long time ago. So I'm happy about that.
However, I do think that Vigil should be adjusted so that it would allow you to recover from Exhaustion at any time. Alternatively you could put this effect on something like Lightweight. The idea being that if you want to run from the killer for extended periods you have to do a specific build for it.
Comments
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Agreed, vigil build is one of the only things I run and I feel like the change is going to kill it. At the very least make it so vigil lets you recover while running outside of a chase.
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Hmm, there's some interesting things to consider about your ideas. On one hand, they negate the changes that were planned, which might make some killers unhappy and some survivors happy. On the other, it would require specific perk choices in order to stay that way, taking out space for some others people find 'irritating.' I wonder if there will be any modifications after it goes into testing a while. Who knows?
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That's a good idea.
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