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Huntress hatchets and Jeff's vocals...

Maelstrom10
Maelstrom10 Member Posts: 1,922

Do you think a good buff to huntress would be to make the hatchets object collision separate and smaller then her player collision? Maybe about 5-10% smaller, I just feel her hatchets always just Nick the tip of an object expecially on some of the newer maps.

And do you also think lower Jeff's sound by default a bit would be fair? I mean he is a big boisterous Jesus man, but he is loud as all hell.

Comments

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    As far as I know, the hit box for hatchets is rather generous.

    Also, Jeff definitely needs to be quieted down some. I believe they made him quieter after the PTB, but it still wasn't enough.

  • TheGorgon
    TheGorgon Member Posts: 777

    I honestly wouldn't touch her much. Huntress is in a good spot, but every buff to her pixel she receives is good for her. I would like that buff, it doesn't sound too bad.

    The sound for Jeff is often now for everybody, even if he's is worse, every survivor is currently in the same patch of being on a falling rollercoaster and screaming their lungs out, that's how loud it's gotten and I think they need to decrease the sounds for every survivor, not just Jeff.

  • razaluna
    razaluna Member Posts: 52

    the environment hit box for the hatchet is actually pretty small, the problem comes with from the maps that are filled with hit boxes that extend way past where the object s are .

    yellow lines is the hurt box, and the red lines in the center is the environment hit box.

  • Maelstrom10
    Maelstrom10 Member Posts: 1,922

    I remember that q and a! I really don't remember the box being that small though... And yeah I deffinately agree with objects extending far past their actual model, but I was suggesting this as more of a like quick fix then anything

    @Mister_Holdout I know the hotboxes are generous, that's why I want to shrink them. Still eventually want the actual hatchet hitbox to be more akin to it's actual model but as with how we previously found out from that being in the game, that's currently a huge nerf to huntress. When they eventually (hopefully) rework models to have lower hitboxes I'd like that kind of a precision rework for huntress. Make her more precise and therefore require higher skill, and perhaps in turn buff her base kit slightly or alter her add-ons to change her differently etc