The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Face camping penalty please

Psypho_Diaz
Psypho_Diaz Member Posts: 185
edited January 2020 in General Discussions

So proxy camping can arguably be necessary as survivors often are already in the area waiting to unhook. Especially with a good headgear and the sound of pitter patter near by as you hook.

But I literally just had a doctor sit face to face with his first victim in The first hook of the game until they died which gave us time to do gens (minus his buddy who sat and waited like a potato.

Does some camping on the second survivor he finds, until the 3rd went for the save and then chased him. I fixed 3 gens and cleanse 3 totems. Get downed by NOED and die on hook. Only one made it out alive.

I did my best to get work done while he was occupied but I wasnt running with a tool box and I'm not the best at finding skill checks when they move, but I didn't get to really do anything to earn bloodpoints that match. Altruism was a bunk since the killer sat right in front of his hooks and my only boldness was the totems..... Or standing near the killer which is a water of time.

Not only does face camping destroy the camped survivors fun but greatly hinders the other survivors from getting points as well. At the end of the match the killer some how accured 25k bloodpoints whole the surviving player only got 17k. I was at 13k and again I did majority of the gens. This literally makes it look like the killer is awarded for such a gameplay when he did nothing while everyone else playing smart are penalized. Is it so hard to subtract points from like brutality or hooks when they are 0.1m away from the hook staring at it? Or at least giving the hooked survivor some distraction points (altruism)?

I don't think killers should be able to earn above 15k when they are face camping for so long. It really just ruins the game.

**Post edit after reading some bad commenters**

I'll just keep ruining the game for new players, hopefully the player pool isn't affected. But thanks for defending my choice by saying it's legitimate.

Post edited by Psypho_Diaz on
«13

Comments

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185

    I barely saved pipped and I did 3 gens and 3 totems. There was no room for heals, unhooks or chases. You're clearly not a good reader.

    My problem is my game was limited because there was no opportunity to do anything else, plus this being camped really got screwed.

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185

    Why don't you reread the post instead of defend your choice of crappy strategy.

    FIRST HOOK OF THE MATCH, NO GENS DONE.

  • YaBoiFreddy
    YaBoiFreddy Member Posts: 31

    Legit strat imo there's many ways altruistic survivors can get the guy off the hook including that 1 perk that gives em a extra hit if the killer wants to camp 1 guy he can suffer as more gens get repaired if anything add 1 more Gen or onli a 2 hook game over ;)

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185

    Nice attempt to troll but no go. Especially when they can pull you off when unhooking. Plus running solo q, so not bringing "that one perk" for randos.

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185

    Sounds like a baby killer, play more before.... Play better more before you talk legit strategy.

    FYI you probably thinking hiding in the corner with a shotgun in FPS is also legit.

  • MakoaKeo
    MakoaKeo Member Posts: 74

    "Is it so hard to subtract points from like brutality or hooks when they are 0.1m away from the hook staring at it? Or at least giving the hooked survivor some distraction points (altruism)?"

    Yes. it is so hard to fit the scenario you suggested into the coding of the game which is already fairly complex. Take some time to look up how games are coded and you'll understand.


    Face camping sucks if you're the first one it happens to in a game. but its part of the game. Suck it up, shake it off and move on with your life.

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185

    Keep reading the post I did 3 by myself, I also wasn't running with a tool box and I missed a few short skill checks that moved to the corners of my screen, I also only ran to the hook once at the beginning and when I saw him making out with the survivor I left.

  • ReallyBigShoe
    ReallyBigShoe Member Posts: 764

    I'm a rank 1 Wraith and Billy main.

    I also don't camp. That doesn't stop the fact that killers camp because survivors constantly feed them kills. This isn't new. Also - only "baby survivors" complain about camping in 2020. You have all the tools at your disposal to punish camping.

    I should also note - I rush in shooter games. Hot drop in BR's etc. Camping is boring to me. Go ahead, keep making assumptions.

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185

    I have a degree in EE, I program way more complex systems than video games at work..... Actually, simulators so I know what it takes to run a "game" it wouldn't be too different than how AOE perks work already. Nice try though

  • MakoaKeo
    MakoaKeo Member Posts: 74

    if that's the case, you come up with the code and send it to them.

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185
    edited January 2020

    Only if they pay me my current hourly worth which I doubt they could afford.

    Also I paid for the game to play it, not work on it.

  • ReallyBigShoe
    ReallyBigShoe Member Posts: 764

    On the flip side, only baby survivors still complain about camping in 2020. Also - face camping doesn't exist anymore. There is only camping now. Face camping hasn't been a thing for a good long while, since you can unhook from any angle now.

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    Killers who facecamp don't care about pips or bloodpoints.

    And if the killer ends up with 3+ kills and 15k+ bloodpoints, it's the survivors' fault anyway.

  • BenZ0
    BenZ0 Member Posts: 4,125

    @Psypho_Diaz

    And you should get out of your rage or frustration and open your mind for the meanings of other ppl. I didnt meant you have to do 5 gens alone, why do you complain about facecamping and not to your teammates that are supposed to to the gens WITH YOU ... because you know... its a 1v4 not 1v1

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    That's right. It's the survivors' fault that the game went how it went, so the logical thing would be to be annoyed by the teammates, not the killer.

  • BenZ0
    BenZ0 Member Posts: 4,125

    @NoShinyPony

    Yup thats what I was up too, thanks for understanding me and clearing that out!

  • Cymer
    Cymer Member Posts: 946

    What kind of penalty would you like to see implemented?

    Anything besides teleporting or stunning the killer wouldn't change a thing. And if you start teleporting and stunning the killer for unwanted actions...you better design AI killers, who plays "nice".

    Right now we got Kindred and BT as well as DS to help against Face camping.

    What you personally can do is teaming up with a friend. Alternative check out the forums or discord for a group to play in.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,252

    The penalty should be that all Gens get done and he gets away with 1k. And the penalty should include that nobody says anything in Endgame Chat, because this is the reaction they want to trigger.

    Even tho, it does obviously not work all the time that everyone is doing Gens, but the ideal solution would be, to just hammer those Gens. Sucks for that guy on the Hook, but nothing can be done.

    So the outcome will be minimal Kills and BPs and no Salt in Endgame Chat (like, I got camped by a German Streamer once (really small Streamer, apparently I hurt his feelings at one day), so he camped me with Insidious Billy... Got 5k BP and 1 BBQ Stack out of it, while burning two green Add Ons and a Pudding...If every game with a facecamper would end like that, it would be great, but often enough Killers get a lot of BP and even Kills, because Survivors are way too altruistic).

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185

    It's really bad when you're trying to get takeone for the team and they just ignore you to tunnel the unhooked cause they suck so bad they have to ensure they get a kill.

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185

    Take blood points away. Make the leveling grind that much harder.

  • YaBoiFreddy
    YaBoiFreddy Member Posts: 31

    There's no rule against camping or tunneling it is unsportsman like but still part of the game how u suppose to finish the hook 5 survivors in basement in a single game without camping?? The chances they all gonna just be hanging round a basement are very very slim.

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185

    So I'm stuck with being capped at 15k a game cause the killer doesn't want to play. Wow sounds like a good course of action.

  • ReallyBigShoe
    ReallyBigShoe Member Posts: 764

    They already get significantly less bloodpoints when they camp someone to death. They also get cucked with the emblem system and will likely depip. So wish granted. Boom, I just solved your problem.

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185

    5 survivors? You just discredited your whole arguements.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,252


    15k BP does not sound too bad. I got camped by a Basement Bubba lately, because I looted his chest (Spawned near Basement, looted it and got hooked right away and camped with Insidious, while he was shaking his head looking at his open chest the whole time...). And I got not more than a few Chase Points, the Struggle Points and the Points for opening the Chest.

    Also, it will not happen every game. I can count the number of Facecampers I got in 2019 on one hand, I guess.

  • TunnelVision
    TunnelVision Member Posts: 1,375

    Weird, even the devs stated that camping is a legit strat. Guess we have baby devs as well?

  • PyroDude
    PyroDude Member Posts: 454

    And how does the game detect a "face camp" then?

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    To be fair, the game already detects if you are remaining near the hook without a survivor so it would definitivly be possible to just add another area closer to the hook

    Not that it's going to happen but still wouldn't be that hard

    On topic while facecamping sucks it's not really that big of a deal.it happens like once every 100 games or something

  • MakoaKeo
    MakoaKeo Member Posts: 74

    i think he means how do you intend on getting 5 hooks in the basement if you camp/1 hook everyone.

    alternatively, just use iron grasp and agitation, makes getting to the basement that much easier.


    (on topic) The fact of the matter is there's already a system in place that punishes the killer for camping. If the survivors are stubborn enough to stay within range while he's camping - with no clear intent to chase anyone who comes up for the unhook - then that's on them.

    Again, its a sucky part of the game, but its part of the game.

  • Psypho_Diaz
    Psypho_Diaz Member Posts: 185
  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    You can counter face camping by Gen Rushing.

    That's why Gen Rushing is a thing in this game. That's why no one should complain about Gen Rushing because it is a direct counter to Face Camping. 😏

  • PrettyFaceKate
    PrettyFaceKate Member Posts: 1,776

    Penalties won't change anything, because those already exist and they don't stop facecamping. I'm not talking about late game, but if they facecamp off the first hook and early game, they do it because they want to ruin your experience. That's their reward, they don't care about bp or pips. So, saying just do gens and their penalty is that they depip and get crappy bp from the match is hardly going to make any difference. Especially for those who solo and get bot teammates.

    Incentives/disincentives work only for those who care about those. If you want it to stop, then a mechanic needs to be implemented that counters it. That's why certain perks /builds are meta (and yet not perfect) and swf>>>>solo. Also, if it's a Bubba, you're a goner and must accept your fate.

    Honestly, rather than gutting Ruin, and potentially making it op for high-pressure killers who didn't need it in the first place and useless for all the others, I would have preferred they addressed this problem. BHVR cares about fun, but I'm sure they lose many more new players to the various Bubba/Wraith/Pig/GF who camp and tunnel a survivor out of a match in 2 min than they ever had to Hex: Ruin.

  • Chmurkaz
    Chmurkaz Member Posts: 52

    Camping sucks, and I don't understand why Devs approve this. Its like:sit 2 minute and mash this button while everyone are playing, great game. Especially on low ranks (Think players on low ranks have most of the games like this) , also guys don't forget if you genrush camper he propably also use noed, because when you genrush you usually don't destroy totems so easy kills, they don't care if they don't rank up, also camped player are forced to also stay on their ranks.

  • ReallyBigShoe
    ReallyBigShoe Member Posts: 764

    They approve it because you can not dictate a playstyle. You start dictating playstyles, you have a dead game.

  • Clevite
    Clevite Member Posts: 4,335

    We can call it a "legitimate strategy " but is so unfun for all involved. If your losing that badly as a killer keep trying to catch them and apply pressure so you at least get better.

    Face camping because your losing is just to feed your ego. Keep trying and you will get better. Relying on face camping may get you a couple of kills but your own skills won't improve.

  • Infinity_Bored
    Infinity_Bored Member Posts: 445

    I agree. If the killer is within 5 meters of the hook, the gen speed should be doubled or even more.

    Also kindred should be basekit.

  • TunnelVision
    TunnelVision Member Posts: 1,375

    So is going against SWF.

    What is your solution to that?

  • namjuunn
    namjuunn Member Posts: 43

    That happened a couple of times when I was playing with my friend. It was annoying bc the killer didn't really care about others until the one dude he was chasing is dead so he can move on to the next one. I personally dont like it bc it does ruin the fun sometimes when you get killed literally in the first 5 minutes of the game.

  • sneakymeghead
    sneakymeghead Member Posts: 32

    Devs should ban killers who camp too much if at least 3 survivors complained about their delinquent behaviour

  • Cymer
    Cymer Member Posts: 946

    Doesn't work. And what about killers, who already have everything?

    Even if they would actively lose all BP, they would and could face camp and you would suffer.

    That's in no way a solution what so ever.

  • Runcore
    Runcore Member Posts: 328
    edited January 2020

    No way, face-camping is legit strategy of killers. If killer camp, just do gens and you have free time with no pressure, killers will have proximity penalty, depip and less kills - its enough. Killers are not here for survivors fun but to get some kills. There are a lot of "penalties" for camping, adding anothers will only disbalance game, killers will have disadvanatage and it will be huge favor for survivors. Killers will camp less after devs reworks maps, delete god loops and rework totems.

  • Cymer
    Cymer Member Posts: 946

    So every salty 3+ SWF group could just outright delete players?

    For what? Playing an approved playstyle by the devs?

    And how would they help you during a match? There would still be nothing that would prevent killers for camping you.

This discussion has been closed.