The "newer" player point of view on killer right now

I downloaded this game maybe 2 months ago. I enjoyed the aspect of being able to play a killer and taking out a group of survivors. I've enjoyed playing Freddy a lot for the gen suppression benefits, the traps and pallets, and because of my childhood memories of nightmare on elm street. The game is great i will tell you that much. I love it still. But right now it seems that im at a huge disadvantage.

I know all you survivor mains are just gonna say "well git gud" or some dumb stuff, but just hear me out. Gen rushing is a huge problem right now. It already somewhat was to begin with, but now its insane. Every game it seems that im being dropped to 2 or 3 gens withing the first 5-7 minutes of the game. and im busting my ass trying not to be. I use dream projection almost on cooldown to get cross map and to divert where i know that the gens will be being done and i pallet and snare respectively as i should. but it seems nothing works to stop gens being rushed.

Its impossible to level any killers because the game ends before you can rack up more than 20k bp. Meaning the perks you need to actually do anything in the game seem so far that it makes you just not want to play. And thats a problem. Because lack of incoming playerbase is how games die.

Im not saying that survivors are necessarily too strong right now because that may not be the case, but i am saying there should be some sort of implementation to the game that can help towards eliminating gen rush so early. And i know all you killer mains are upset about ruin, but honestly, did it really even work? I mean, once you got past a certain level and start playing against better survivors, they could still rush you with a ruin. Or look for common totem locations and break the hex anyways. And tremors can be countered by spreading and doing gens cross map it seems. So I just feel we need a better way to at least slow it down.

I just think it seems out of hand, but I am open to suggestion that may help in any way because again I am a newer player. But toxicity solves nothing. So lets be cordial

Comments

  • Rex_Huin
    Rex_Huin Member Posts: 1,208
    edited January 2020

    I don't know what to suggest really.

    Maybe read that thread the guy wrote earlier? He plays killer in a zen like state of whatever happens happens. Win or lose he doesnt care.

    Whether he gets pallet slammed a dozen times or gets a 4k in 2 minutes he has rewired his brain so that he doesn't care and everything seems fun...similar to Prozac I would imagine.

  • Xerge
    Xerge Member Posts: 928
    edited January 2020

    I don't think there's much you can do besides practicing and learning from streamers, because matchmaking is busted right now.

    You could try this build on Freddy, it works for me most of the time; Discordance or Ruin + surveillance + Pop goes the weasel + Enduring (for chases)

  • PrettyFaceKate
    PrettyFaceKate Member Posts: 1,776

    2-3 gens in the first 5-7 minutes is not fast at all. Not even close. Freddy is also one of the best and easiest killers to play. So, yeah... it's not like I want to tell you to git gud... but you're likely too new and kinda need to git gud, you know.

    Try watching some videos online to learn. Fungoose has some about Freddy and he explains his thought process a lot. There are many more content creators, if you look for them.

    Regarding the bp grind, you're right, it's terrible. You can wait for BBQ to appear in the Shrine, or buy the DLC with Leatherface to unlock the perk. That helps a lot with bp.

  • Xerge
    Xerge Member Posts: 928

    Oh, another playstyle that works for me; just focus on two survivors until they're dead if you can, just injure the other two or make them drop a palllet and scare them away if they're healthy.

  • honestlybaffled
    honestlybaffled Member Posts: 175
    edited January 2020

    2 months is honestly not enough to master the game and even less the killers who require mad gameplayz; Killers make more points than survivors, so eventually you will get the good perks. If you already have all DLCs, in a single day you can get all perks up to at least lv40 from a single character, so with 18 killers and 20 survivors in the roster, 2 months is probably not enough to get all perks from everyone, so just keep playing! Watch killer mains streams, like otz, fungoose, devib, these 3 play all killers and excel in most of their games and they answer everything you need to know, so yeah, keep playing :O!

    eventually you'll realize that yeah, red ranks survivors are strong when they're in swf, but also altruistic, so you can maybe, abusive it , if you don't mind being a D.

  • SquidFacedMan
    SquidFacedMan Member Posts: 148

    It is annoying not having access to the perks you want. Get yourself Barbecue & Chilli by levelling up Bubba (The Cannibal) and then you'll be getting a decent amount of BP even in bad matches (as long as you get some hooks).

    The Devs also update the Shrine on a weekly basis. It can be a bit hit or miss but it's better than nothing. Surveillance is on the shrine this week and it's pretty decent.

  • Eye66
    Eye66 Member Posts: 822

    Gens are so fast in most games it doesn't matter what perks you have, who you pick or how you play you'll just lose as killer. This holds all the way up the ranks to top tier play. You have to hope they don't find gens too quickly or start messing around for no reason. If they just do gens and ignore chests and totems most killer characters literally cannot physically stop them

  • brokedownpalace
    brokedownpalace Member Posts: 8,803

    "Every game it seems that im being dropped to 2 or 3 gens withing the first 5-7 minutes of the game."

    What? How long do you think it should take to do 2 or 3 gens? 5-7 minutes is not even remotely fast for 3 gens, never mind 2! If my team hasn’t gotten 2 gens done by 7 minutes then I pretty much accept that only 1 or 2 of us are getting out at most.

    If 2 gens haven't been done by 5 minutes that we probably have no chance at all at that point. That would mean either the killer is applying so much pressure we can't get gens done, survivors are overly focused on totems, rituals or altruism or somebody is missing skill checks left and right.

  • TheBean
    TheBean Member Posts: 2,320

    Love it... nice.

    OP comes in... asks for some friendly advice. People throw out a couple of ideas to help, being nice to the OP.

    @Pythonheir Stomps in... Insults everyone while giving their advice.

    Sorry for replying in the thread OP.



  • WTBacon
    WTBacon Member Posts: 593

    The rope and chain add-ons really are bad though.

    2% slow lol

  • NullEXE
    NullEXE Member Posts: 1,632

    I can delete the post if you prefer. Btw I only spoke against the people with the simple mindset that Freddy is just "easy", or that Forever Freddy was a good build - when it literally never was. Sorry if the truth insults you, but i'm not about to lie just so some people can feel better about their skill level.

  • KrazyAce13
    KrazyAce13 Member Posts: 330

    killers just need to face it the survivors are a larger playerbase therefore more money they will always have the dev and marketing teams by the balls.

  • BenZ0
    BenZ0 Member Posts: 4,125

    Agree. The Ruin nerf is not that bad because you dont need it to do Kills. And I agree that the genspeed at the START of the game can and is really fast. They should do something about the early game because in the mid- or late game the genspeed is totally fine. When I played with a friend that just started DBD a few days ago, even he said after his first survivor match that the genspeed was hilarious.

  • KrazyAce13
    KrazyAce13 Member Posts: 330

    tinkerers is fun also for mindgaming gens and they run into you although i think tinkerers should trigger at least at 75% for the bigger maps

  • ppo8820
    ppo8820 Member Posts: 763

    I’ve had game a long time but only used to play survivor. I started playing killer a few weeks ago and I had fun on ranks 20-15. Then I started matching with rank 4-6 survivors and it sucks!!! They all team up and are toxic af. Borrowed time, flashlights, endless loops, and gens being done so fast I can’t even catch up. My hope is I do get good, but the matchmaking seems brutally unfair at moment.

  • TheBean
    TheBean Member Posts: 2,320

    Nah I just thought it was funny... Best to teach people not to speak by offering any help I guess, no matter how small.

  • Mringasa
    Mringasa Member Posts: 980

    Practice your basics while you can against lower Ranks. Learn how Survivors travel, learn to hunt them down, and learn how to react to situations in the match (when to ditch a looper, when to slug and go after the nearby Survivor, how to mindgame pallets/loops, etc). You'll have higher ranks in your matches of course, but that will only help to improve your base game faster because you are facing more skilled opponents.

    Those types of skills will help with EVERY Killer, not just Freddy. Once you have them down, you'll be in a much better spot to really dig into a Killer's power and learn how to use it to better your game with that specific Killer. Do not get reliant on Perks or specific loadouts too soon. Always be prepared to try something new to see if it will benefit you. People can talk about how this or that setup is "perfect" for a Killer, but you may find something that suits you better so only ever use those as a guide.

    Focus on getting those BP and leveling for more Perks. Don't sweat the kills too much, those come over time. Get good at finding, chasing, and then downing, you'll be raking in plenty of BP because these three activities are where the bulk of your BP are going to come. Always have a BP Offering up unless you have a Daily to get done, and if you aren't using Shards to buy Killers/Survivors, use them for the Shrine to get BP from teachables you've already learned. The grind is pretty ugly when you first start out, but investing a bit of time and patience will pay off well.

    Stay chill. When those sweaty Survivors want to call you out for being ez or a baby Killer, just remember that eventually you'll be the one 4k'ing them. It's a game, and people take them way too seriously sometimes, so have fun with it.

  • 4fingeredfreddy
    4fingeredfreddy Member Posts: 34

    This is amazing advice tysm!!! I fake a lot with projection but not enough i don't think. And i probably should be using snares more often than pallets i've started to see that lately. I definitely project way too far when i follow through i think trying to predict and it gets me in trouble. This helps a lot thank you!

  • 4fingeredfreddy
    4fingeredfreddy Member Posts: 34

    And everyone else as well thank you for being easy on me yall are right i probably just need more practice and to be more patient with the grind. thank you all!

  • ppo8820
    ppo8820 Member Posts: 763

    This is true. I had a game with 4 gens done and my totems gone. I considered giving up but somehow I ended up getting 3 at end game because they were all attempting rushed saves.

  • EZ5k
    EZ5k Member Posts: 233

    192 seconds is how long it takes for a non gen rush built team to crank out gens optimally.

    131 seconds is the timing for gen rush built teams.


    If you still have 3+ gens up at the 300 second mark, then you ain't seen nothing yet lmao

  • PrettyFaceKate
    PrettyFaceKate Member Posts: 1,776

    Freddy is one of the easiest killers. It's not a personal attack to Freddy mains. The skill cap is not even comparable to Huntress, Nurse, or Billy.

  • DWolfAlpha
    DWolfAlpha Member Posts: 927

    First off, I wouldn't teleport on cool down. Use it on a gen you think might have someone on it, and cancel at the last second. It uses a small amount of your power, and can sometimes cause ppl to mess up. Another use is when you're getting close to the gen. I've lost count of how many times a survivor ran straight too me trying to avoid my teleportation.

    Beyond that... yeah, you may need to unlock other perks. Ik the grind can be much at times, but there aren't very many good perks that aren't teachable perks. I would suggest dying light and thanatophobia if you're looking to slow the game down.

    Another option is to aim for the late game. Do your best to make sure the last three gens are within close proximity to each other. I've had games where the first 4 gens popped in the first 4 or 5 minutes, then the last gen itself took almost 10.

    I hope that helps.

  • TheBilldozer
    TheBilldozer Member Posts: 154

    For the record, I would not depend on Ruin. Too many killers depend on that Hex and they forget about the other combinations they can use to slow games down. With the Ruin re-work coming, you'll want to start looking for new combos.


    Also, the killer is at a disadvantage in the way that its 4v1 and they have more linear objectives in front of them. The game is easy to pick up but can be difficult to master.