Can we do something about ironworks loop?
I never realized how powerful that loop is til I ran a plague, pig, and hillbilly around it for 3 gens. Then I decided to try my luck with my friends and did a little test in KYF and as a basic M1 killer you’re literally forced to drop the loop otherwise you risk your gens. This loop is seriously OP idk how it’s been in this game for so long and how I never took advantage of it
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Nah, that'd make things too annoying for survivors. You gotta suck it up if you play killer, it's been an issue for 3 years now, doubt they care about it
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Use the bandaid fix called bamboozle
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Fix the Swamp's infinite. Fix all the infinites.
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I did but thankfully survivors have 2 pallets right outside that they can run around to outwait bamboozle
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The best thing you can do is stay away from that loop, it waste too much time and I know bamboozle counters it but it's not worth the perk slot for a god loop on a map that you may or may not get. It's not just ironworks that has a god loop like that either some of the coldwind farm maps have window loops like that and coal tower too. Map design in general is pretty awful until very recently like after the plague's giant ass map came out, did they rethink maps.
Post edited by TKTK on2 -
lets blow this up then and MAKE them notice us. Let’s yell not only about this issue but among the other balance issues as well cause I’m sick and tired of killers being treated like dirt while survivors get a crown placed upon their head. It’s asymmetrical not 1v1
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yeah and I don’t think there should be a loop so powerful the only option is just to avoid it. They should literally just add a torn down wall like 10 meters away from the window that leads directly to the outside and also remove of reposition the pallet that’s right outside of it.
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Me and everyone else says the same thing, they don't do anything about them so all I can say is avoid the god windows cause there's nothing else you can do.
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Welcome to what people have tried to do for years. I've watched entire generations of killers come and go because of the way balance is. Yet the devs don't seem to learn that their game consists of more than just survivors lmao. You'll either end up tearing your hair out, lowering your standards so much that you start defending the devs, or you leave and go play games with actually competent developers
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Yeah that loop is a huge time sink, the best way is to avoid it at all cost and try to zone survivors away from it.
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I despise ironworks more than most maps because of every survivor running to that window when they see you. Very cool that there's a part of the map you survivors can go to where you have to drop the chase or lose the round, extremely healthy for the game overall.
It would be nice to hear from the devs why the window is either an essential part of the map that must not be removed or altered in any way ever or why it's too difficult to change, despite their clear advances in map (re)design.
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Nah dnt worry they will rework that too.
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They've had 4 years to fix that ######### window but rather cater to newbies.
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