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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Guys, we don't need any more nerfs to killers.

Yung_Slug
Yung_Slug Member Posts: 2,238

Omegablink nurse was incredibly strong and while I don't agree with everything they did to Nurse, I'm glad omegablink is gone.

Prayer beads spirit was pretty strong and while I love yoinking, I understand why people would be upset.

The Ruin change came out of nowhere and was completely uncalled for. The game isn't ready for this change in its current state. Balance the game before you kill Ruin (and this change will kill Ruin).

Billy does not need nerfing. Devs, I'm begging you. Change his add-ons, that's fine, but leave his base power alone.

I've never seen anyone complain about Billy until this Ruin change and now there's this domino effect where Survivors keep asking for more and more nerfs.

So, what should we be doing instead of crying for nerfs? Advocating for buffs. Nerfing the top tiers won't make the game more diverse. With the game balance tipping back towards survivors, players will be forced to use the best killers to stand a chance. Instead, we should buff the weaker killers and give players a reason to choose them.

I've already opened a thread discussing how the Clown could be stronger, and we came up with some great ideas. I encourage you to do the same. Bring attention to the killers that deserve it.

Even if you don't care about to killer side, I ask you to focus on other things than killer nerfs. What about all of those underwhelming perks that aren't worth the slot? If we make weak perks viable, we won't be seeing the same perks every game. This applies to both sides. Let's break this cycle of nerfs and get weaker killers and perks buffed!

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