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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Killer main - Loving the update. Thx Devs :D

My number one issue with playing this game was that I wanted to play killer but there was literally no reward for doing so.

Winning is = Pipping.

A lot of killers seem bent out of shape about ruin and I totally get it. I really only find killer enjoyable on this game. Ruin was the only thing that gave you a chance to win with the old pipping system (besides having over 1000 hours in the game). It was so bad that you could totally destroy a team and then one person could have a key which made you lucky to safety pip.

And the devs history doesn't really make people feel all too comfortable. I know when I saw the Nurse nerf, then the spirit nerf, then the freddy hot nerf with no ptb I was PIIISSSSSED. I really wanted to quit the game and started finding new games to replace it.

However I had a game where 3 people escaped through the hatch with a key. I pipped for it. I ran dying light and had a 3 gen scenario with the windstorm addon on wraith. I finally can get rewarded for giving players a good game instead of getting punished for it.

Now if I play well, I get rewarded. If they play well, they get rewarded too.

Isn't this what a "casual" game is supposed to be all about?

Good games and being rewarded, grinding out levels and just enjoying the experience.

I have to say, I love the decision to fix gatekeeper and I'll be sticking around to see how the game is changed next patch. Thx devs.

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