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Should killers be feared?

I dont know if this game is still in the horror category but with how easily the survivors can defend themselves it kinda removes the horror value dont you think? At most survivors get pissed at you more then fear you. Stealth killers kinda fix this since you can be on a gen and suddenly you just get grabbed off it or suddenly get smacked by a michael with no tr. Michael is honestly the only killer that scares me because of his tier 1.

Comments

  • Talmeer
    Talmeer Member Posts: 1,520
    edited January 2020

    Yes. Killers should be feared imo.

    Then I would also playing more on the survivor side. The relaxed playstyle as survivor is just not my thing, but would that change I would be turning into a survivor main, I guess.

    Edit: And that is not thought as a exaggeration from my side.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,272

    You dont fear things after a few hundred hours of playing. You can play the scariest Horrorgame for the first time and ######### your pants and if you play it the 5th time, you will not get scared. I like Amnesia as an example - The Dark Descent was pretty scary (we dont talk about A Machine for Pigs, this did never exist). But once you played the game for a couple of times, you only try to bug the Monsters instead of getting scared.

    Even tho, there are some Jumpscare Moments in DBD, mostly because of Stealth Killers or old Prayer Beads (which was the one thing why this Add On was kinda good, even tho it was broken balance-wise).

    But in general, you are not scared of a game when playing it for a long(er) time.

  • Mikeasaurus
    Mikeasaurus Member Posts: 2,327

    Too relatable! This, or 4 Megs with Sprint Burst and Adrenaline... Ugh!

  • supersonic853
    supersonic853 Member Posts: 5,541
    edited January 2020

    Its also like @NoShinyPony said that not just in the horror aspect that we are supposed to be the power role and survivors can run circles around us in most cases.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,272

    Not really.

    The thing is: Powerrole does not mean to get constant 4Ks. But people expect that.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    Yes and No.

    As with many horror films/shows, sometimes the scare aspect is found in the intensity that is created when you are running from something trying to kill you. This doesn’t mean every survivor should be scared though, as part of surviving is also finding the courage to protect yourself and others.

    You can clearly get that from the very first DbD cinematic trailer. You see the girl running as someone steps into a trap and then wonders what she should do.

    The horror aspect is still there, it’s just not going to be as potent if you’ve put in a lot of hours into the game. I have over 3k hours and I still get jump scares and that feeling of being watched etc... but only on occasions.

  • Hag.is.Dtier
    Hag.is.Dtier Member Posts: 1,398

    They should be challenging to deal with if the killer player is good at the particular character. For example: if you have a Hag chasing survivors with 10 traps in their pocket, they should struggle and lose against good survivirs because they are not using the unique playstyle at all.

  • Talmeer
    Talmeer Member Posts: 1,520
    edited January 2020

    I had fear the Zombie Master in... well... the Mod Zombie Master and also the Zombie King in the pre mod to Contagoin (name forgotten of that mod, it was something with "Zombie...") and in Contagoin itself.

    ... And I had play this games for years, most times as survivor.

    But those mods and games were different to dbd.

    The Zombie Master and the Zombie King, or how ever he was called, was something were you better had fear for, because the Zombie Master could watch you to any time* and the Zombie King was not beatable in Meele Distance**.

    Edit: *And use traps to kill you, if you were near them or spawn different types of Zombies near you.

    ** He had just kill you then, or infect you with the zombie virus, so that you turn over time to a zombie and be on his team^^. Was always nice when someone turned into a zombie while he was in the middle of the survivor group :).

  • NullEXE
    NullEXE Member Posts: 1,632

    Yes.

  • Runcore
    Runcore Member Posts: 328

    Yeah, its sad, but true that this game is horror for killers and not for "survivors" :/

  • Primalux135
    Primalux135 Member Posts: 1,045

    Not really feared but most likely like fvck i gotta get outta here!

  • Spooky13
    Spooky13 Member Posts: 1,471

    As people have said, you stop fearing them after a couple hundred hours, but killers should be feared. Maybe not in a scary sense, but more of a "Oh no, I actually need to be careful and not mindlessly run to the next loop after loop" sense.

  • Karl_Childers
    Karl_Childers Member Posts: 669
    edited January 2020

    No. As has been said, you totally lose any fear after a certain amount of time. Not only that, you don’t fear your opponent in a PvP game, in a horror sense. I think a lot of people miss this point. There’s a very clear difference in mindset between playing a multiplayer game like this, vs playing Resident Evil or whatever by yourself. Not the same thing at all. One brings out a competitive side and the other is a lot more horror. It makes no difference whatsoever how strong the killers are in this game. Killers could be made crazy strong and survivors still wouldn’t be in fear, they would be annoyed.

  • Carpemortum
    Carpemortum Member Posts: 4,506
    edited January 2020

    That's not 100% true. I've played this game for WAY too long, and still get jumpscared by stealth killers and anxious when being chased by a few powers.

    But were glad you're here to tell us all how EVERYONES psychology works with a blanket statement. Thank you for your service. /s

  • DeathsCrimsonMaiden
    DeathsCrimsonMaiden Member Posts: 79
    edited January 2020

    The game is supposed to be asymmetrical, it would be ridiculous to think that killers should be the 'power role', since no one would want to play survivor. However, It really annoys me that the devs want the game to be competitive when getting the wrong map can screw you over for the whole game.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    In a 1v4, the 1 SHOULD be the power role, because the 4 are the strength in numbers role.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,021

    I still fear Michael. He's the only killer in the game who can creep me out and I love him for it.

  • This is true, but it is important to understand it is a pvp game. Both sides should have an equal chance of outplaying the other. The real issue is the random nature of the game. Survivor brought a key? Your 4k turned into a 2k. Trying to run scratched mirror myers? Boom, Rotten Fields. The biggest issue is that it is hard to take the game seriously when there are so many factors you cannot control whatsoever.

  • Iron_Mike
    Iron_Mike Member Posts: 23

    Game is too easy for survivors to have any fear. I only play survivor for dailies and tome challenges but got red ranks solo queing this year. Meanwhile the highest rank I've been as Killer is 8 even though I spend most of my time and energy there.

    Another undeniable aspect ruining the horror is SWF. Not whining just spitting facts. Game was balanced around 4 randos vs 1, not virtual superorganisms vs a constantly nerfed rival. New DBD is the latter.

  • katoptris
    katoptris Member Posts: 3,175

    Only time killers are fear if they can outplayed the survivors.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    Of course both sides should have a chance to win, but not a 1v1 chance. If the killer kills 1 or 2 of the team, and the other 2 still have 3 gens left, they, as a GROUP, have basically failed. They put themselves in the situation, or were outplayed by the killer.

    Its 4v1 because the teams strength and potential victory lies in the fact that there are FOUR PEOPLE.

    Not to mention, even with the killer as the power role, PLENTY of people would still, and do, play survivor for the simple fact that they can play with their friends. That will never change.


    If random factors like keys and maps are the issue, why not ask for changes to those, or point that out, instead of saying the killer, who is alone amd should be feared, shouldnt be the power role?


    Besides, if the game werent random at all, after a few weeks everyone would know the maps, exactly when people can and cant escape, and it would be meta gamed like CoD to the point of boredom because EVERY game would be the same. It can almost never be perfectly balanced, have non random qualities, AND have new content drop.

    Which all goes back to my oldest point (not on this thread), that the game may be a pvp game, but it is not a ranked, competetive, must win game. It's a casual 1v4 horror game.


    It can be frustrating when games go randomly because of keys, moris, or a bad map, but not every game can be perfect the way we'd like, amd we have to accept that. Does that mean they cant balance things better? Or fix certain problems? Absolutely not. But it's not going to be fixed overnight, with a simple fix.

  • Shaai1
    Shaai1 Member Posts: 87

    I am still aftaid of killers, but i am rank 18 surv so its okay i gues...meanwhile i am rank 1 as killer and I am also scared lol xD

    Red ranks 4 stack swfs actually scares me more then killers, while playing surv.

  • White_Owl
    White_Owl Member Posts: 3,786

    Killers are feared, just ask any new players. It's just natural that after long exposure to scary stuff you don't find it scary anymore.