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Lerrys balance changes. Nerfing windows/buffing pallets? What's the point?

On the hotfix notes there's a bit right in the beginning about the balance on Lerrys.

Technically they are nerfing some windows and buffing the pallets.

Can someone please explain it to me how isn't that just shifting the problem around?

You're nerfing the windows cause they are to strong, but at the same time you're buffing the pallets.... Thus making the tile retain the same amount of power.

I know they rarely touch anything survivors related without given something in return, and that they are really hell bent in making every map strong for survivors (the worst offender left being Hawkins and The Game)

So, could someone please explain these changes?

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