thoughts

Wesker
Wesker Member Posts: 339

I can see a bit of general hate towards the killer becouse he's the evil role, but this shouldn't affect the game balance just to favouring one side

The DC thing reflects what I'm saying;

In fact, when a survivor DCs for tunnelling/or camping everyone is displeased;

Suddently, if a killer DC for every reason loads of laughts and flame on him

How can this game be balanced towards mechanics if there is not balance in peoples behaviour?

Comments

  • Accullla
    Accullla Member Posts: 984

    I don't understand the point you're trying to make.

    People get annoyed by DCs on both sides. In fact you could argue that survivors get more attention for it, because they do it more often.

    On the other hand, a killer DC has more immediate consequences, as it forces the match to end on the spot - therefore, people might be more likely to complain for it in a post-game lobby, because the annoyance is still fresh on their mind.

  • Jinni
    Jinni Member Posts: 49

    Balance is a management/development aspect from the devs when it comes to gaming, it's like this and it always will be... A responsible team would never favor one side over the other (unless they r only trying to grab your money, which is definetely this case), because the quality of the game would gradually decrease, making your product shittier with time... To be honest with you mate, coming from some1 that plays both sides, on average survivors dc for entitlement or for being spoiled brats while killers tends to disconnect for being bullied or feeling helpless towards a situation they shouldn't be, but funny how even though this is pretty clear, the devs STILL HAVE favoritism towards balancing... But that's to be expected, if they don't even know how to communicate with the community, you can't expect them to know how to do a good job on the development end =P.

  • Cotten
    Cotten Member Posts: 31

    Honestly as a survivor, I hate when other survivors quit. If we start the match and some DC after a few seconds/min it makes more work for the remaining survivors. It also increases the killers chance of winning. I know if they Dc during loading it gives us one less Gen to do but when it happens in game, man do I get pissed. I think that maybe if someone dc in game the Gen that is the closest to completion should pop to keep the balance. Only if the first Gen hasn't popped yet.

    As for when killers DC "Ehh" don't care too much just Que up again