Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

The trapper to be more viable should carry all his traps in his hand

In my humble opinion I think that depending on addons to enhance the traps that a trapper must have is quite ... weird, really.

I think having the traps scattered around the map is quite unreal. I think that if I carried the 6 traps that the trapper had in his hands, it would improve but I think he would not even reach a very broken level, because his power is quite null and void.

If the trapper ever got to carry the 6 traps in his hands would be another thing, of course ... the backpacks would be useless ... would have to rework to add another use.

Currently the killers it is very easy to cancel their power is quite "low tier", witch its power is quite voidable crouching, therefore it takes away potential, but that does not mean I leave it in poor condition, on the contrary, I see since the changes quite good, but instead I think the trapper continues to weaken.

What do you think the trapper players?

Comments

  • JAZC_CR
    JAZC_CR Member Posts: 206

    totally agree the trapper is so useless

  • Peasant
    Peasant Member Posts: 4,104
    What kind of trapper just leaves his traps unset scattered in the woods? He should start with more than one trap at the very least.