Unbreakable Decisive Borrowed Dead Hard

Devs, you said on Last stream that you are gonna nerf the synergy between the Killer's Slow Down perks.

Question - do you have any plans to nerf the synergy of those 4 Survivors' perks? The meta combo of second chances is disgustingly strong not only VS campers and tunnelers. It punishes all Killer's too. Unbreakable and DS is just a guranteed escape.. It feels so safe from the Survivors pov. Not Hard to think why Survivors players are so toxic.

Comments

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    DS and BT are mandatory perks.

    Dead Hard needs a nerf.

    Unbreakable...its the only counter to slugging.

    You see many killers play in ways where these perks are the only chance that survivors have to not have the game over with in a couple of minutes.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Iron Will and Adrenaline are pretty good too, if you don't feel bad about using lockers to abuse DS.

  • Flarefire_Xx
    Flarefire_Xx Member Posts: 353

    Mandatory, what are you on O-o DS will be fine when it gets slammed with a rework

  • Ohnoes
    Ohnoes Member Posts: 608

    DH only needs a nerf for how it interacts with traps. It depends purely on the survivor using it at the right time and the fact is many completely screw it up.

    DS is easily avoidable in most circumstances. The exception is locker grab.

    BT doesn't need a nerf and only needs to be based on distance instead. Then killers that got no terror radius got to deal with it too and killers that got big terror radiuses aren't getting punished for behavior that likely wasn't even camping. It also becomes a balance issue on smaller maps.


    Unbreakable? Really? Stop being a baby.

  • TKTK
    TKTK Member Posts: 943
    edited February 2020

    DS and BT can be abused, like in end game collapse where the killer is trying to secure the last kill or in the case of DS where it's a minute of immunity and they do a gen and run into lockers to avoid the slug. They are much needed though, it's not fun to get downed right off the hook to get rehooked because they won't go find someone else or punish the person who did the bad unhook. Dead hard for distance is just annoying, I wish it was more of a ducking motion cause getting to a window or pallet for pressing a button is kinda cheap imo.

  • Aztreonam78
    Aztreonam78 Member Posts: 1,131

    Unbreakable by itself is fine. But wth DS it is disgustingly strong bcs you escape anyway, no matter what killer does.

  • Ohnoes
    Ohnoes Member Posts: 608

    It's fine with both. The whole time they're on the ground is time they aren't on a generator, totem or healing a person if it isn't EGC. That is also time that is getting taken away from the DS count. It's not as if Unbreakable or No Mither lets a person heal instantly and instant heals aren't a thing anymore altogether. Hell even if someone syringes them that is 15s. The only way they are going to get out no matter what is if this all took place at the exit gate. In which case, so what? Game's over. You're basically complaining about a rare situation. You know what happens most times with unbreakable? The person gets slugged again not long after or never ends up using it at all.

  • Archimedes5000
    Archimedes5000 Member Posts: 1,620

    BT is mandatory, DS not.

    I think DS needs rework more, but you can nerf DH too, I guess.

    Unbreakable is especially bad here BECAUSE it counters slugging that is the ONLY counter to DS... THIS is a real SYNERGY, not Thana + Dying Light or some other crap perks.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    Its the most mandatory perk in the game. 90% of killers try to tunnel. DS is at least a middle finger at them.

  • Blueberry
    Blueberry Member Posts: 14,472

    DH while I hate it as a second chance, I think is fair since it requires some skill and has more counter play involved.

    The rest I totally agree with you on.

  • Archimedes5000
    Archimedes5000 Member Posts: 1,620

    BT does the same thing without giving you a minute to do gens.

    I wish they fixed DS to work as an anti tunnel perk already... Im not buying Myers DLC until they remove that side effect of DS that makes you a piece of ######### for using it.

  • Steve0333
    Steve0333 Member Posts: 529

    The only survivor perk that annoys me is dead hard. I just hate it how survivors keep getting second chances during chases everytime they mess up. Borrowed time and ds I dont care about. I dont camp and if someone unhooked a survivor right in front of me I always go after the unhooker. I'm not going to even try to punish the the hooked person for their teammates dumb play. I play solo survivor and I know how annoying that is.