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I think I discovered THE REAL reason for this games imbalance (tinhat tiem)

Tactless_Ninja
Tactless_Ninja Member Posts: 1,791
edited February 2020 in General Discussions

Now bear with me here and you'll see I ain't lion. These ideas will...uhh...tiger shark your mind!

Anyways I scanned the stars and moon for these answers and it dawned upon me. Three ideas. Actually just the number 3.

That's right, three! There are three pretty much everywhere. Three health states. Three types of vaults. Three hooks states. Three original killers. Three gens popped at the beginning of a match. But four survivors *screeching noise*

In order to bring balance BACK to DBD I propose a 4th option in response to this 4th survivor. The fourth horseman as you will.

The fourth health state....purgatory. You can teabag in hell Nancy.

The fourth vault. Fast, mid, slow, and crippled old man slumping over half dead. Somewhat specific but I think it works.

Of course we'd need three MORE types of pallets and hooks.

There would be useless stick, old shelf, and motherBLOOPing bookcase to add to the pallet roster.

Then there would be gentle hook (killing you softly), "meat" hook for when you pick up the survivor from the wrong end, and obvious evil spider claw.

Baseless speculation? Or am I onto something here?

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