Maps and Looping
- Maps are broken I freaking hate coal tower warehouse and Haddonfield. Main buildings of Coal Tower and Warehouse bring way to much safety since killer have to run whole way around. Not even mentioning level of the building - coal tower. They are way to safe
- Looping m1 killers. Survivor can just keep throwing pallets and running from 1 to the another vs m1. Just change targets you say? keep map pressure? There is 0 map pressure at the begining of the match old ruin was helping with it but now you can do #########. If you change target than they will just repeat this ######### till they waste all of the pallets but since gens are poping fast as f boii you gotta have hard time doing anything.
- Just make killers more vaiable as a base
- Surv speed running etc is way to fast not even mentioning not suffering any penalties from being injured. ( legion would not give such debufs with m2) Penalties only from m1 or being unhooked
- Rework some perks for example dying light. It's just free botany knowlage for a surviors. Before you would make any use of it survivor would make out of it even more since obsession is not only unvornable for it's effect but also get's this bonus to healing etc. Stupid. BHVR repair your freaking game. It is competetive and you are just keep making it shittier and shittier with thoose ######### perks
Comments
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Sounds like you had a bad game, bud. I understand the pain and frustration though.
Best thing I can tell you is to realize when you have chased one particular annoying survivor for too long. If they keep looping you, just give up the chase. You aren’t being a coward or admitting defeat, you are making a tactical decision to pressure gens or find someone in a more vulnerable position.
I am not saying this is a fix or an answer to a problem, but you might see a little more success if you learn where bad loops are for you and strike at survivors who are not in a good position to evade you.
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Dude I'm rank 1 I know evrything about this game. Now the only way to 4 k for is slug you don't have to teach me I'm just showing what's wrong with the game. Your comment is off-topic
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Doubtful. Was trying to be nice, but if you want to be an ass, enjoy your mindless rant.
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Hating coal tower? Good one
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Did you read his post? He said if you switch targets they just do the same thing. Unless you are a stealth killer or someone like Billy who can gain distance quickly, survivors will just run from gens when they hear your heartbeat and it takes like 30 seconds to catch up. Then once you do the just run from loop to loop and then you finally get a hit and then they do it all over again. By the time you down 1 person 2 to 3 gens have popped and you have to hook everyone 3 times. It's pretty ridiculous.
Best thing you can do as a killer is have super good perk combos that work well with the characters ability but this takes an insane amount of time to get. Youd have to level every killer up to get teachables and then level every killer up even more to get the perks that you want for that killer. Not to mention if you also play survivor this takes even longer and survivors dont have to do all of this anywhere to the extent that killers do.
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Dude, you're a garbage rank 1. Every streamer and legit rank1 gets 4k but not you? GIT GUD
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Don’t give him advice. He knows everything and he is rank one.
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That's not true. Of course the streamers and youtubers look good because they use good kits. But for the rest of us we cannot always use that good stuff.
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I don't feel these maps are too bad. I haven't inherently got a problem with some maps just having A safe area. Problem is when there is a safe area and the pallet RNG is horribly close and too much. I had a game once where like 3 pallets were within like 20 feet of each other on a nursery once. Combine that with an assured god pallet in the basement.
I do wish that there would be an assured limited amount of possible loop pallet areas. Looping isn't fun for me. All that happen is that neither side ever commits. The survivor loops while the gens are flying-and knows if you try to break they can sprint burst away to a new loop that wil llast until all gens are done- and then the survivor will wonder why they died at end game when they tried to loop when the timer was against them for a change.
It's mind numbing. Same with infinite twin vault spawns. I have had a god vault/pallet duo spawn together one on strode street that was so safe I couldn't even circumvent it with full blood lust and shred.
Put it simply. The game needs other survivor interactable besides dead stops and loops. Which has always been my opinion. Anything. I don't care. Stuff that blinds a killer, ro slow them down slighty for a second, or lights them on fire. Anything.
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Fungoose 4ks 39 out of 40 games without add-ons in the red ranks (games on stream). He plays every killer. He has a 116 games streak with the Plague without Ruin. He agrees that the game is survivor-sided.
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I dont know who that is so I dont even know how true that is. If it is true then it's very likely that he has put sooo much time into the game that he has extremely good perks for each killer that works well with their abilities. Or, to his credit, maybe hes just really good at killer in this game. Regardless, most killers have a hard time a majority of the time and most players would agree that killers need buffs. Just look at the forums. They are filled with people complaining about how hard killer is. People arguing that surviving is easier are very few and far between
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Killer: complaing about game
Surviovors: Get Good, Noob, GG EZ , Noob, T-Bag my ass, Get Gut
Survivor: complaying about game
Killer: Breths in nerfs in coming
Can't someone just say something about the game without being judged or called noob?
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I'm more in to broken core of the game than than doing something with currect state of the game because game requieres a lot of changes
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