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What’s with everyone wanting NoeD nerfed all of a sudden?
This perk is completely fine and punishes survivors for ignoring totems. You failed to cleanse the totems, you pay the price.
This perk isn’t even good to begin with either, as it can be taken out before ever being put into use, while other perks in the hex category are far better and Devour Hope literally gives out a greater reward. So asking for this perk to nerfed is gonna be like Freddy 1.0 all over again to be nerfed, asking for someone who wasn’t even op to begin with to be nerfed because you want an easier game.
If you throw out the stupid “ThIs pErK iS oNlY cOuNtEReD eAsIlY bY sWf”, then use small game or detectives hunch, as those 2 perks, and even detectives, counters every hex perk in the game pretty much.
Comments
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"Whats with everyone wanting noed nerfed all of a sudden?"
Because the last 20 things they wanted nerfed were nerfed. This is just next on the list
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Because a lot of Killers are now using NOED to counter all the people using Toolboxes and Prove Thyself.
Also some Survivors refuse to trade their Dead Hards and Sprint Bursts for Detective's Hunch or Small Game, so they can get hit with NOED after Dead Hard'ing into a wall or Sprint Bursting into a dead zone; instead of disabling NOED before it activates and just learning to pay attention to their surroundings or how to route during chases so they don't need Exhaustion perks.
Seriously though, the complaints are just a few people refusing to use any of the many tools in the Survival arsenal that soft counter/hard counter Hex perks.
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Without Ruin to slow the early game, killers move to NOED to slow the endgame. The same survivors that cheered the Ruin change with 'huehue baby killers need to learn to pressure' are the same ones that cry 'omg NOED OP' because they can't cleanse.
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Difference between "can't find" and "won't do".
With Archives also relying on using certain perks, maybe I'm already full of OTHER perks. So, I have an Archives perk, an exhaustion perk, a healing perk (generally Self Care) and Spine Chill because knowing when the killer is near and looking for me is really helpful. 4 Perks. No room for Small Game. I play solo, don't always have a med-kit and would also like my kit to last for more than one heal.
Every perk and ability that gives you Exposed has a warning. Except two. NoED and Devour Hope. One of them has requirements from the killer. The most powerful status effect in the game with ZERO WARNING and zero effort.
All I have ever wanted for NoED is a simple quality of life that would make it more tolerable for survivors, yet keeping it's power for killers: Give me the warning WHEN ENDGAME TRIGGERS, not on first hit. Killers still get their little power boost, but survivors have more than 20 nanoseconds to figure out that it's active.
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The only requirement I would add to noed is that a survivor is only given the exposed status effect at the end game if the killer hooked them at least once during the trial. That way the killer would have to do something to get its full benefit other than being a complete camping potato or a killer who tunnels one survivor the entire game and then cries about "gen rushing."
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In simplest terms, they want NOED nerfed because:
MAD CUZ BAD.
OR, you could just destroy totems. There's only 5.
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That's not a good excuse. All you have to do with any hex perk is clean the totem but all hexs still require effort on the killers part. All hexs except noed. Even new ruin requires killers to put pressure on survivors. That's one reason devs changed ruin because it was too passive; requiring little to no effort on the killers part to get its benefit. This is the reason no one complains about devour hope. That perk is actually stronger than noed but it requires the killer to actually do something. It doesn't come for free.
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Ruin countered gen rush on the front end. NoeD counters gen rush on the back end. Maybe do something other than sit on gens and look for secondary objectives. Can't get noed'd if theres no noed
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Noed doesn't require effort? You mean, the killer can see all his non lit totems and defend them at all times? (spoiler, they can't). In order to guarantee that noed exists,the killer would have to protect his dull totems. Except the killer doesn't know where they are, so you are free to destroy them at your will.
This isn't an argument you can win.
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Dedicated server, hitbox, more bug, more glitch bug vs.
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and again more dlc... good idea
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Survivor mains just have a checklist, going down the list and marking what they want nerfed next.
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Because people would rather win's handed to them when selecting a role at title screen instead of getting better at the game. It's easy to counter, doesn't really give the killer much. Even if you do run into NOED you just have to escape instead of deciding to remain in the match for selfish reasons.
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If there's 4 survivors with 3 of them near a gate, then that's sound logic.
Doesn't happen enough for people like me to have my opinion on changing it to be less infuriating in more situations. You can tweak a perk without destroying the core of it.
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They shouldn't have changed it to begin with. It was fine in its original state.
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It’s obviously a response to all the constant crying about DS and BT. The forum has been loaded with that lately, both but more DS. It’s the reactionary thing, “you want this nerfed?, this should be nerfed too”. It’s not wrong though as there really should be a requirement for the killer to proc NOED aside from a single dull totem.
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Except when people complain about DS, it's legitimate. Because unlike NOED, there are times where DS can not be avoided, even by slugging.
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What's funny is killer mains who think having any requirement on the killers part for NOED is a huge nerf. Just goes to show the type of baby killers that run NOED are. Hanging a survivor once during the trial as I suggested really isn't that much to ask. If you are even semi decent at the game that should be an easy given majority of the time. But asking the killer do anything besides being a complete potato and all these killer mains cry out in horror of the thought.
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Because people stopped running ruin so now they run noed instead lmao. Still not an EZ game for plebs.
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And the NOED complaints can be legit. Survivors complain about camping? They are told just do gens. Survivors complain about NOED? They are told don’t be lazy and do totems. Don’t you see the conflict there? That’s equally as legitimate as any DS complaint. A killer who does nothing should not get that power, especially when the survivors have no choice. I mean, if you’re going to tell me you cleanse dulls against a camping killer, I’m just going to laugh and not believe you whatsoever. Both perks have issues, I think DS should be disabled if another survivor is hooked, but the timer should be removed. THAT becomes the timer. With NOED, only survivors who have been hooked become exposed. Campers likely get no benefit. That’s fair.
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No. they can't be legit. The basis for all NOED complaints is "overpowered, no counter". Maybe with old NOED, they would be legit complaints, but not now. It's existence is entirely up to the survivors. They can decide whether it exists or not. Not nearly as legitimate as any DS complaints, cause unlike NOED (and this is a battle you'll never win), there are times DS literally can not be avoided.
And yes, I do cleanse dulls when facing a camping killer. It's a strong likelyhood the killer will get 2 people if they camp, but camping killers are bad at chasing, and getting rid of NOED makes it even harder for them.
TL;DR - NOED can be prevented completely. 100% of the time. It has a HUGE downside. If it procs, it's entirely the survivors fault. DS can not always be avoided. Even with slugging.
I'm sorry - but you're incorrect here. You need to actually think about what is and isn't balanced.
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Agreed and most survivors would agree you need to earn your insta down not just given it for bad play I’ve been seing a lot of killers not care about the gens and just use noed to destroy end game
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Because survivor mains will never be happy until they escape 80%+ of all their games. M1 heroes get frustrated because they think being able to pound out gens super fast makes them good and because they are good they deserve the escape.
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You could argue that gen rushing and not doing totems is also a bad play.
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Dont believe you at all, sorry. Nobody cleanses dulls against a camper, come on now. I’m sure the guy on the hook REALLY appreciates you running around not on gens while he’s dying. And Im sure if you are camped, you are thinking “come on guys get that totem by the shack!!” Lol. Let’s be serious. Ok , well DS can be 100% prevented outside of the guy crawling to the gate at endgame. Don’t pick them up or open the locker. So it only needs to be looked at after the gates are opened according to your logic? Are we conceding that? Otherwise, you are not forced to pick the survivor up.
If you’re going to fail to see the flaw in NOED, then I’m going to ignore it with DS.
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Maybe you don't. That's why NOED is such a problem for you. It's not the perks fault, it's your own negligence. The only flaw in NOED is lazy survivors who insist on genrushing.
NOED is a balanced perk. it has huge downsides, and can be dictated by survivors. DS, not so much. You're wrong, I'm right, have a nice day.
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I always lul when somebody uses NOED, even when they do get a down with it, cleanse the totem, rescue and get out.
The perk is so garbage but i know now that the devs have laid the bar for survivors to the point of "oh well we can not expect you to hit a great skillcheck" everything is possible. 😂
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A comment like this admits defeat, have a good night.
I hope one day, I can be your teammate while you are camped. I will not touch a single gen and only look for totems...if I was on a SWF team I’d also tell them to go find those bones while you die. When you cry I will tell you i was trying to counter NOED. You will probably have suicided on hook and left anyway though. All the while at least one more will have likely died because of the time wasted. You can’t win...look for totems against a camper? At least one more is probably going to die. Don’t cleanse and he has NOED? At least one more is probably going to die. A shame you are being biased and don’t see it.
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Because the first primary objective for survivors is to do generators so they have a better chance at escaping. NOED does not reward the killer for survivors not cleansing totems, it rewards a killer for sucking at the game. It’s not a fair perk because the killer can tunnel a survivor for 5 gens and then kill everyone last second who didn’t deserve to die all because of 1 perk and the sad thing is the killer feels like they did something or actually won the match when that happens.
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Really? A comment like "nuh uh I don't believe you" also admits defeat. I win.
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Problem is any beginning Hex perks when people see it will cleanse it fast but not noed until they know you have it.
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I need to use noed now on all killers because that beat the ranks 1 survivors that annoy me so much.
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You have no counter argument. You said NOED is 100% preventable, even against campers. I told you outside of crawling to the gate, DS is 100% preventable. Both are incorrect by any logical player, but we are going by YOUR logic. You 100% have the option to not pick up or grab the survivor who may have DS... just as you say 100% the survivors should have to cleanse all the dulls to prevent NOED no matter what...even against a facecamper. (You should adamantly speak out against “just do gens” btw, as I guess 99% of players are wrong saying to do this, you are the 1% who looks for dull totems to cleanse them all). Now let’s see you continue to show bias and not acknowledge the issue. I have already admitted how DS can be problematic when it comes to hooking someone else. Unlike you, I’m actually seeing both sides.
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"everyone" -> tiny forum minority.
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All of sudden? I thought baby Bubba campers with NOED were there for quite some time...
So why nerf NOED? Well not really nerf it, just nerf it for campers, bad players and no one else.
Simple nerf:
NOED can be used only on surviviors you have hooked before.
So basically this will be a nerf only for killers who cant even menage to get 4 BBQ stacks. And if you get only 3 stacks, then thats still 3 people you can use NOED on.
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Ruin got nerfed, so killers adapted by moving to NOED and now everyone is crying about it. Before Ruin nerf I didn't see as many NOED users or posts complaining about NOED.
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Its easy, because survivors dont have to be scared of Ruin and NOED is last perk that can punish them for gen-rushing so they want to destroy it. They want easy game without problems, just 3-4 mins of genrushing and then run....
Post edited by Runcore on5 -
As someone who plays both killer and survivor pretty equally I think noed is in a good place right now you can say "it takes no skill!" And it's op but really the only people it's op towards or swf or super altruistic players if you see someone get hit with noed then leave immediately and if you're the one that got hit then just eat the lick just because you died doesn't mean you lost and you shouldn't get upset about it because noed had no factor in the game until the Egc and it took up a perk slot for the killer that they could have used the whole game.
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What's funny is Detention (NOED in Identity V) is legit meta (ran on every Hunter practically default) yet nobody complains. It's only here where Survivors have been spoon fed wins by killers being complete garbage, that they want NOED gone. All the Survivors here should go play Identity V, where %80 of Survivors have reduced "gen speed," killers can end chases super quick, and "hooks" take at default 45 seconds per stage.
Wanna know why they don't complain? It's because tracking the Killers "Perks" is easy to do, so you can figure out if they're running it, which means plan ahead. Don't see them running Bamboozle or "Insolence" ("Perk" to level up their power), you know they have Trump and Detention.
Guess what? It's the same in DBD! If you notice that they seem to only have 3 perks, I wonder what the 4th is? It's almost as if you have to use a 3rd brain cell other than "run to pallet" and "press m1 to win" to play Survivor optimally. If you REALLY wanna play optimally, use a 4th that says "just in case, let's cleanse" and get rid of all totems. Congrats, if they have NOED, they lost a perk without ever getting to use it, and if they didn't, enjoy the BP!
And to those saying "NOED" is free power with no skill from killer" you realize he's chosen to play the first 3 minutes of the match with 3 perks right? Also, you talk about not having to work for power from the perk, look at pretty much ALL survivor perks, free power with no effort needed.
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Its because at end game, if survivors were good, the killer would have gotten only like, 2 hooks and looped for all the gens in that time.
If the killer was playing "fair" IE not tunneling recently unhooked survs, not slugging, not bringing a mori to play by their namesake and actually friggin kill people, these situations happen even more often, play by their rules, and You Get #########. If you play killer, you need to play dirty, then at the end game, when the last survivor gets their Lone Survivor movie ending, you did your job.
Not the killers fault really, it happens often. With BT, and DS on just 2 survivors and unbreakable on 1, even NOED can be countered at the end game, and from green ranks upwards, they Have those meta perks.
I've tried noed, didn't work, especially against Nancies, they love bones, didn't even activate, I had a game against a SWF and right after the first down with noed the totem got broke because the Claudette was waiting for it. I've recently picked it up again, and let me tell you, survs don't look for bones anymore, the ruin nerf unintentionally nerfed survivors bone detectors, they completely ignore them! Half the time I get 2-3 kills before the gens get done, and that to me is a win as long as I black-pip, even with 2k you can get that darn entity displeased, feelsbadman.
NOED is a perk with a name and a meaning, No One Escapes Death, end game is reaping hour, you either gtfo and let steve die on 1 hook. Or you YOLO that #########. You can soft counter NOED with 3, sometimes 4 perks, DS, BT, DH, and If the killer slugs, Unbreakable. You can hard counter it by doing a bone inbetween gens, keep track of how many you cleansed, if you cleansed 2 during that time, you can look for the others before the last gen is done. Or bring 1 of 2 really great totem spotting perks, a Map, or just not being a blind M1 robot during the game.
Even with rift challenges, you can still cleanse, you don't need perks to polish some bones.
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Everyone? If grey rank survs crying about NOED on forum it means "everyone"?
Oh, wait, for "devs" it is.
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It’s not all of a sudden its been requested for years. Barely anyone asked for Ruin to be nerfed. If you have survivors a choice between Ruin and Noed for the nerfhammer they would have picked NOED everytime.
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These people don’t play survivor so they have no idea. They expect survivors to play perfectly, get all 5 gens done and all 5 totems cleansed within the 2 minutes it takes a survivor to die on hook because in their mind all 5 gens really can be done within 2 minutes.
They’ve never played solo and had other survivors sandbag, vault pallets to try and get the killer to kill you all because you cleansed dull totems and post game they rip into you that you were wasting time with it and not helping the team. Because for some reason there are a number of survivors out there who take offence to cleansing dull totems.
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Cuz they're bad...all they do is gen rush nowadays.
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Eh. Nah. Noed is OP in the sense that it requires very little work on the killer's part and almost never does a team fully clear every totem. it's easier just to reach endgame and then if someone goesdown, find noed on one of the many dull totems you came across on your travels and cracking it then. Killers are dumb if they think survivors should go through cracking literally every totem every game for 1 perk that not every killer needs. it is a baby killer perk 100% in that it will help you get at LEAST one down at the end should u happen across someone, and if they dont FEEL LIKE searching for noed you get a single kill. If that's worth it to you then I'm fine with that, I'm of the opinion that usually if you're running noed, you're probably bad and you need it but that's just my opinion. Rarely do actual good killers depend on noed.
So nerfing it is a no from me but just assume I hate you and your training wheels.
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The list is going down, next is PopGTW
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Hopefully the devs implement an AI system soon because it's obvious that's what Survivors want
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After they implement the forums is gonna be like:"Nerf AI"
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NOED needs a nerf?
The killer usually only downs one player with it, camps the hook while survivors have two minutes to find and cleanse the totem.
Or another survivor trades with the hooked player extending the time for survivors to look for it once again.
How is that powerful?
Players refuse to break totems mid match out of fear of notifying the killer of their position then complain about the perk and label the killer bad?
If the gens are done and you still haven't pip'd that's a you problem js
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Lets not forget the "echo chamber" effect.
Once one prominent person mentions it EVERYONE needs to be on that train.
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