EVERYONE CAN BREAK WALLS?!
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The image of Myers breaking a wall with those sexy bare legs is just wonderful.
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So excited. Imagine playing Demo and they think you're going for a Shred to hit them but then the whole wall just explodes. Same with Oni in Blood Fury.
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All i have to say is...
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I'm kind of happy about this change.
I suggested something similar on a previous thread, but for windows. :D
https://forum.deadbydaylight.com/en/discussion/117198/an-idea-to-balance-super-strong-windows/p1
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Doesn't sound too bad for survivors. If breaking a wall is like breaking a pallet then survivors will have enough time to run away.
Breaking probably primarily will be used for weakening strong annoying loops and forcing the survivors to move to another loop rather than ending loop chases.
I don't think breaking walls will be like nurse's blinks/ used to end loop chases and down survivors quickly.
If you're in a chase and decide to break a wall you're risking losing the survivor and the loop may still be usable and atleast have a pallet.
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No blink nurse breaking walls
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OMG I love this!!! I'm gonna brainstorm a list for everyone!
Trapper: plug walk through
Wraith: use rune magic
Hillbilly: use chainsaw
Nurse: telekinesis
Huntress: weaken it with her axe, then bodyslam through
Doctor: massive electric blast blows up wall
Hag: rune magic
Spirit: she does the phasing move and then the wall shatters like her sword
Plague: prays and then it crumbles away
Clown: bodyslams through
Oni: smashes it with the kanabo
Leatherface: chainsaw, preferably with lots of screeching
Myers: walks through
Pig: plants a bomb? No idea
Freddy: like the melting into blood idea
Demogorgon: could shred it, or just turn it into a permanent portal
Ghostface: reveals it was a paper wall the whole time? No idea
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If you play on Lery's you can already see where the breakable portions of the walls are.
So going by it there won't be that many on a map. About the same amount as their are window vaults but not as much as their are pallet spawns.
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I just wonder if each killer will have a brute force the wall down animation or whether the entity will just rupture the wall with its tentacles or something. I just hope that a stealth killers stealth (T1 Myers) doesn't lose out on this surprise mechanic... mechanic.
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Oh, this is rich. Survivors will be freaking out over this, lol!!!
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Dont forget about Oni
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Why? What's wrong with it. It's a cool feature for a horror game
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What do you mean? How can this make that much of a difference. You're being fatalistic
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Meh, I'm skeptical of this feature coming... But I won't judge or complain until I actually see it in action. They've changed this game so much since release it doesn't even bother me anymore. I stay playing it 😂 So even if I don't like it and cry about it... I'll still be playing ctfu!!
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I do believe they actually play-test their changes. There's a QA department and all that. The goal they're going for might be something you haven't considered.
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Waah waah god you survivors are the worst. You get everything handed to you and then you all still cry when you feel like thing wont ve a cake walk even though this probably wont do anything against god loops. Smh
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This is getting silly now. Instead of adding more stuff to the game why not fix problems that are already there, like HITBOXES, I swing and hit a survivor that from three feet away from the other side of the window they vaulted a minute ago. As a survivor I get hit midair by a tier three Myers after I've vaulted from a second-story window, fix the issues before you make new content with its own issues.
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