Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

Breakable Walls: The most important thing...

What will the animation look like?

While we all probably know the answer, but here's hoping...

Is the killer just going to use their basic pallet break animation for the walls or will they actually smash themselves through the wall?

I imagine the Hag shouldering the wall twice, breaking through the second time and having to shake her head a bit from the impact of the action then begin moving again.

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