Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Killers will be op again omg!
lol they give to every killer the ability to break walls..... gg wp survivors, this will be game breaking huge change.
and further even more buffs to killers and nerfs to survivors.... this is very bad....
Comments
-
I imagine there's gonna be exceptions just watch the main building of the map won't have breakable walls
4 -
One killer buff and people are already crying,nice
61 -
You haven't even seen the mechanic... Why are you already criticizing it??
6 -
Can you please wait until you've seen and tested the mechanic before making a snap decision on it?
This is the whole point on having a PTB to test these things, without the knee jerk reaction!
42 -
it will be obviously very strong
1 -
OMG! A brand new game mechanic that's not tied to a perk has been added. Somebody do something! /s
19 -
Killers were never op dafuq?
22 -
yes, and u can use that broken wall to run and sabo a hook in two seconds lol.
3 -
Looks like you cant read...
- Only on the new map for now
- Only in designated spots that can be seen by surviviors
9 -
It will be only in set spots, just like windows...
0 -
This forum each time something gets announced be it killer or survivor. 😂🤣 Especially without even seeing it first.
10 -
Oh no, the killer can smash walls and ruin infinites? You actually have to WORK for a win now!? The nerve BHVR! You're ruining the Survivors Gen simulator game!
14 -
It's not all walls.... I don't get why you're freaking out. It's not going to change much in my opinion.
It's most likely going to be walls with strong loops to make them more fair and give killers a way to counter the loop while also giving the survivor time to get away while the killers breaking it.
The others are probably like when you complete a gen in Meat plant and the room opens up, That's it.
5 -
it’s not even op at all, just because you can break walls does not mean you can, I dunno, leave the loop like you do against Freddy when he places snares?
0 -
How could breaking in infinite be game changing by the time you start a chase usually at least 2 gens are 75% done
1 -
Nurse is now way more fair and spirit was never op, it is not the problem of the Killer if survivors are to dumb to understand how to play against her.
4 -
Or just a thought. What if before you judge mechanics that you haven't seen you could literally wait 1 day for the ptb and try it out first? Just a thought.
3 -
How will this be bad?
1 -
Oh no, The killer will be the power role again! What have they done???
3 -
Bye! o/
:D
1 -
Dead By Daylight Garden will be the new title of this game, lol
0 -
oh no, anything but a mechanic not even shown in practice yet that will be able to shut down infinites! how could those devs dare interrupt the "Hold M1 and bully the killer simulator" with something requiring survivors to actually TRY! /s
0 -
Break wall...3 second stun...same game...different paths.
0 -
Imagine thinking killers were ever OP.
4 -
Definite over-reaction. It's not like killers will be able to knock down all the walls on the map! I expect there will be roughly half a dozen walls killers can break and they will be specifically chosen to not be game breaking. Don't lose your mind just yet.
1 -
what do you mean by "op again"
when was there ever a point in time where killers were OP?
2 -
So true! Killers seem to be thinking this is their future:
0 -
Not really? Im confused... So you want to quit from hearing this? You and some others really need to chill out? You have not seen it
0 -
Your right. Idk why people are suddenly up in arms. Its like a change which can be implemented soon just... Doesn't deserve a chance.
0 -
Oh look, another survivor main that thinks they should be the power role. It's always funny listening to baby survivors cry because they watch one 360 montage and whine that they aren't gods at the game the second they pick it up. Just get a grip bro, it's not the end of the world if killers get their first buff since the undetectable status came into the game. I bet you cried at that too, didn't you?
0 -
can drama queens like this not just be banned from the forums, this is all they do, overreact.
WIll make for some good youtube videos im sure as well:
"you wont believe what the devs did now"
"Dead by daylight is finally dead, the devs killed it"
"breakable walls breaking the game, survivors nerfed again"
"Are the devs REALLY this killer biased"
And people actually flock to this nonsense, its pathetic.
0 -
just like you play lobby simulator now little surv main
1 -
Depends where they put the breakable walls and how long it takes. or how many you can break before you are locked out.
0 -
I love the responses that say "Wait until PTB". As if BHVR ever implements any changes based on feedback from the PTB. The PTB actually only exists to make sure the code isn't massively game-breaking. The only changes I've ever seen implemented post-PTB are minor at best.
0 -
Feels like Ruin change announcement again.
At that time, i overreacted like you are doing. It was for the better. I'm not concerned about this new breaking wall ability and actually find it really interesting ! I'm just more concerned about all the sabo and toolboxes changes making the game balanced more towards SWF than solo survivors.
0 -
Did kicking pallets make you OP because it's more of the same. Just run to the next loop like all good players do.
0 -
The huge problem is that anything with a wall is a loop, so killers would be able to instantly disable all loops including shack or main building. To properly balance this I think there should be a 3 number limit to breakable walls, a temporary speed penalty after breaking a wall, and no breakable walls on shack or otherwise unsafe loops.
0 -
This is just a part of the balance needed after the ruin-nerf. Killers won't be op, they will if anything be fairly balanced together with survivors. The change hasn't even been shown in action yet.
0 -
we don't know yet which walls or jungle gym would be breakable. Probably not the shack, but mains building and fences probably.
0 -
I'm not sure if fences would be possible considering their huge RNG factor, but main building I'm fine with as long as it is still loopable to an extent.
0 -
fences are the biggest problem in maps to be honest especially i haddonfield.
0 -
Indeed.
Hey devs! New Maps < Rework preexisting maps.
0 -
I have a feeling the breakable walls will be meh and the new sabo might be broken. I expect more killers to slug after this patch goes live or every killer is running agitation+Iron Grasp
0 -
I think it's just going to slow killers down even more.
0 -
This argument only applies to people saying to wait until AFTER the PTB.
Waiting until the PTB is still important to give feedback on things like these regardless of how that feedback gets handled after the fact. Because we need information that we just don't have in order to evaluate the mechanic.
0 -
Oh, and this mechanic CANNOT be a buff (or a nerf) until after it has been added to existing maps.
The new map was designed originally having the breakable walls. So it having them is just the baseline.
0 -
This game should put more in evidence that it is a game for adults not for crying children
0 -
U don't know how it work.. so why cry?
Survivors are so much happy for nerf on nurse, ruin and u cry for walls? hahaha
0