Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Build up to one big "screw you" to killers

Whiskers93
Whiskers93 Member Posts: 95
edited February 2020 in General Discussions

So, first they made the increase to distance between hooks larger, this is fine on it's own but coupled with change that makes sabotage so quick you're screwed if someone sabotage hook. People will say "but the hook respawn is lower", but that hook is still gone and in the time it takes to get them to a new hook they'll have probably wiggled free, making this drop to 30 seconds almost meaningless. Now, the answer to this would naturally be to slug if the hook gets sabotaged, but then you now hav ethe perk For the People so the person you slugged is now back to full health. So now whatever you do you're gonna have to do another chase without hooking anybody first.

Post edited by Whiskers93 on

Comments