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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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I don't understand the idea behind breakable walls.

Coder
Coder Member Posts: 747
edited February 2020 in General Discussions

If every wall in the map were breakable, that would be awesome, since you, as killer, can use your brain and break the wall in a specific place. New strategies will come out, etc etc... but why breakable walls only in specific locations? and why don't they come pre-broken? Why make the killer waste time? Is it EVER a good idea not to break that wall?

I don't think it's the worst idea ever, it could be the beginning of something cool, but now it's just... meh.

Post edited by Coder on

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