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"PROOF" that the game is survivor sided as hell
This won't talk about game balance, it won't talk about generator speed. But the actual ability for one to enjoy the game.
Sight. It's a huge part of our everyday lives, it's a huge part of dead by daylight - so why is it that those who have any sight difficulties are actively pushed away from playing killer?
To explain : as a survivor what you have to use your eyes for is fairly easy to see : generators are a brightish red to contrast its environment. Pallets are a multitude of simualrly bright colours, vaults have a very distinct shape, and totems you can cleanse to damage a killer glows a bright orange.
However things like the hags traps (which can be made to glow as bright as can be with a flashlight), darkened trapper traps and stealth killers can be hard to see, however most stealth killers have audio cues they make to make sure that someone who has a visual imparement can react to stealth killers
As a killer : survivors have a multitude of cosmetics that blend into the environment which combined with some of the darker outdoor maps can make tracking anyone a pain. Hooks share the same colour pallet as the map are hard to see unless they have an aura, the blood pools survivors leave while Injured can be hidden by the grass or they blend into the grey indoor map floors at time (particularly on the game's bottom floor). And survivors have perks that can take away the killers ability to use their audio to help them. Perks like iron will, quick and quiet, sprint burst to some extent, off the record.
So what can a killer with a visual imparement do to make the game playable for them? They have to grind the wraith all the way to level 40 to get shadowborn (should be an option in the options menu) and bloodhound (making it so those with colour blindness have a chance of tracking blood). Which in turn alienates that audience due to the options they need to play the game being locked being a progression gate that opens up into a relam of rng to get the perks.
Survivors just have to jump straight into the rng as the equivenlant perks (spine chill and premonition) are general perks. And not just that they're good perks too.
But regardless. Its imoral to force a player to suffer through terrible conditions to have a chance of getting the tools they need to play the game. Which will ultimately handicap them at the higher ranks of play as every perk slot for a killer is invaluable
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The thing with color blind options is that they would have to make it work so that people could not abuse them to make things easier to see. I think I saw somewhere they want to eventually add it but this is what they have to consider.
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The whole point of a colour blind option is making things easier to see to those with colour blindness, on my head I'm thinking of overwatches colourblind modes that change specific colours or stuff like that, a colour blind mode doesn't make a game brighter. It usually tweaks some if the colour pallet choices so to the average player this wouldn't be abusble as the colour difference wouldn't provide a benefit
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Yes that is true, but I think they worry that because of the game's dark color scheme, having tweaks would still be able to make it so certain things may be able to be easier to see for everyone. I personally use Overwatch's color blind mode because I prefer blue and purple for my colors, but I am not color blind.
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What is there to consider? Name something specific, to me it is just another thing on the list which usually every game by industry standards has compared to ofc dbd. Resolution Change? Graphic options? Sound options? Color blind??? Never heard of in canada.
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I'm just saying I believe the BHVR specifically stated somewhere that they want to add color blind options but had to figure out a way to do it without making it so anyone can use it to make things more visible to have an unfair advantage.
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That does make sense from their pov tbf.
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A few things are going to be fixed but not the main stuff, there's a reason so many killer mains complain
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I don't feel like reading this. 🤷
The Devs are trying to balance the game for both sides. It doesn't come off that way sometimes but they are.
Edit: Ok, ok I'll read it.
First Line: "This won't talk about game balance, it won't talk about generator speed. But the actual ability for one to enjoy the game."
... This is blatantly false. They have talked about all of these things, multiple times. Just because they don't say what you want them too doesn't mean they aren't talking about it.
That's it. I'm out.
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But arent the perks you mentioned for survivors a grind too?
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You came in here just to flap around false lies made off of personal thoughts. They have officially said they balance for lower rank survivors a few times now and explained why. I get so impatient with lazy people. It spreads illusory truth affect.
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I'm sorry, but I'm a little confused, do you mean that generator a bright red for survivors when they are using deja vu?
I agree with @MysticMusician the Devs are probably willing to add a colorblind mode but aren't sure what's the best way to do it. A lot changes came pretty late to dead by daylight compared to other games, for example tutorials and the disonnect penalty, so I personally think that BHVR is relativly slow with changes.
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low quality bait
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My point was that the journey to get those perks for survivor is considerably shorter than getting those perks for killer
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If all gens are done by the time I get back from the toilet, then we have a problem.
(I'm joking.)
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What? How did you reach that conclusion.
Please read the whole post (OR AT LEAST MORE THAN THE FIRST SENTENCE) before commenting. Because your comment makes no sense and has completely nothing to do with the posts subject.
SPOILER: post is not about game balance, its about accessibility options
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Overwatch isnt based on what you can see or hide from within an environment.
It's easy to point to other examples and say hey, they do it why not us!?
When in reality, simply adding the option of brighter textures or colors, to help colorblind people, would lead to the non impaired turning them on for an advantage.
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Spine Chill and Premonition are unlocked by default on all surviviors, you just have to find them on bloodweb, and you can easily do this at lvl 20 or something.
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Yeah but most killers dont complain about color blind options. Colorblind people do. Not just killers.
When you keep saying "killers complain" or "killers hard time" it seems more like you want killer ease and not actual colorblind assistance for both sides.
I'm not saying that's your actual thought. Just how it seems when you keep talking about killers.
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I think the reason OP specified Killer as their reason for wanting colorblind assistance is because Killers need it more. Most of killers tracking capabilities rely on sight, such as blood pools, scratch marks, etc. Not to say their abilities don't rely on sound now and then (I have caught people because of grass crunching beneath their feet).
As a survivor, subtle time sensetive color shifts are not neccesary. All of the things you need to focus on are bright (generators, pallets to an extent, lit totems). I don't believe that only one side should get a colorblind mode, and I don't believe this is survivor sided (in a similar manner to more competitive games, color blind mode and hearing loss mode can make things extremelt unfair. I hate to use this as an example, but Fortnite has a hearing deficiency mode, which gives you subtitles based on noises around you. Including footsteps and gunshots you may not have heard even id you could hear. Imagine if you were playing a stealth killer and got a text warning they were coming).
Colorblind would be hard to impliment, but I think it should be something the devs should at least think about. For both sides. This is for the enjoyment of all, not to buff one side or another
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What @I_Be_Pro_Fun said
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Finally , someone read the actual post and understood what I was trying to say. Thank you
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You sure about that?
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What's that Nvidia color thing that bad killer mains like to abuse to make survivors and their scratch marks easier to see? Can that be used to manipulate the colors for colorblind people?
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I get that but personally, when you get use to the game you start seeing scratch marks fine. It doesn't take skill and just becomes a natural imo.
It really wouldn't make much of a difference on the game if they added a colourblind mode as long as they didn't make survivors a vastly different colour than their surroundings. Scratch marks and everything would be great for this.
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I get points easier as killer? This might just be me personally but i find as killer its not nearly as much of a grind. I also find killer much easier
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Dead hard, sprint burst and a few others were mentioned. Also the more you level up the harder it is to find yellow perks or green rather than purple, so that depends on luck.
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So where's said "proof"? All I see is stuff that was said by others before you and is kinda obvious.
PS:
If you have nvidia gpu there is a colourblind filter there. AMD has something too I think.Stop giving devs ######### when you can take care of it very easily , and there's a reason why they didn't add that to the game. There are enough games that don't have that in there.
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The proof is the research done into generator speeds after the toolbox buffs : https://t.co/VchR0zgb4z?amp=1
And I can't take care of it easily.i play on console, I don't have access to any colorblind setting and ontop of that not everyone can just buy a good gpu. Then again I really don't know the costs of computer parts but. My point here is I can't mess with any gpus on console
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U mmmm....this post is about accesablity options. Not game balance
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Yes and survivors know this as well, but they aren't going to complain about it lol I stopped playing because I got so bored of playing survivor because of how easy it gotten. I could complain, but it's not like I'm going to have other survivors agreeing with me that survivors need some real good nerfs 😂 so I just decided to not play anymore.
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That’s no proof. Killers have such an advantage it’s insane 😂 vision most definitely should be impaired (1st person) as it allows survivors to actually have better survivability with close encounters by maneuvering the environment. I mean, they have all those abilities to phase through walls and teleport and sneak up on people why do you need 3rd person too? You’re just asking for too much. Not having fun playing killer you’re not playing killer right. It’s more so the other way around. Survivors aren’t fun a lot of the time because of the messed up ######### killers do camping hooks and slugs .... you’re lucky to find people to play against
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It really seems like a chore
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Part of obtaining sufficient points to match those of the killers at the end of the match is to actually survive and complete objectives. However, as much as killers want to complain about certain perks or the way survivors play I really feel like it’s the other way around particularly because of all the control killers have on how any one particular players match goes. Tunnel, camp, whatever. Is it fair that one survivor tries to loop and eventually goes down in the process only to leave a match with 5K because nothing else got done by that guy Because the killer won’t let him get off the hook or the ground? No. But here killers are racking in the points. If you don’t expect us to get out alive often at least give us more points for playing. I’m not here for these killers’ amusement and/or benefit. I’d rather play something else. If I pay for your game I want my cut. Just sayin. You put these bs melee ranges on these killers that one hit me and face camp? Nah. Like who cares if you don’t kill everyone? You get plenty of points. You don’t have to. It’s a fight and struggle as survivor to get theirs. Surviving gives them a little bonus so I’m sorry if they actually want to get out alive more often. I’m sorry they gen rushed you. How about the devs give surv more points then. Sometimes matches go really quick, I just feel deflated after leaving a game with no
points because I didn’t get the chance to keep playing because that’s what’ a killer decides is going to happen. There should be a debuff for the killer that Applies within a radius of a hooked survivor where he loses bloodpoints/second
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If there was ever a post trying So hard and yet giving so little about the whole “The game is survivor sided here is proof” is this one.
You can literally see ALL generator auras, You can literally see ALL hook auras that are available to you when you carry a survivor. You can literally walk without the need to worry about leaving scratch marks.
Like, if you wanna make a thread about visually hindering objects in the environment is one thing but to try to sell this as proof the game is survivor sided, no one is buying that.
That would be like saying the game is killer sided because it has random trash that I get stuck on for no reason.
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Your right, salty foods are the best
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I don't think you read the title correctly. Proof is written as "proof" for a reason.
Because if you wanted proof that the game is survivor sided you'd look at all the complaints on the forums and then cross reference them with how quickly those changes got put through.
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Still doesn’t change the fact that this is reaching a new level of “this is a survivor sided game”.
Also, many of those complaints you speak of is a lot of people just insulting either the devs or survivors so I try not to waste time on posts which have 0 substance and basically just seeking attention.
Yes there are legit posts which offer a different outlook on things, maybe some new ideas but they come far in between.
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