Key is heavily unbalanced.
Hey devs if we could go ahead and remove hatch key or change what it does that would be great. I'm tired of being well on my way to a 3 or 4k and then watching the hatch icon appear out of no where in the in the left corner. I'm a rank 9 and just had 4 red ranks against the ropes only to watch them all escape cause one magically found a key. I think it's a little unbalanced that even though they didn't complete their objective three of them escaped. Two were DOH one was second phase and the other was dead already. So even though I was doing ok at the least I still get punished? Come on devs I love this game but some one needs to start putting some elbow grease into all the unbalanced bs in this game. And of course it's not just the killer side of things. There needs to be some major changes to both sides. Survs shouldn't get punished with NOED because they did well or facecamped and tunneled because they slapped the killer one time. Or even mori'd cause they got hooked once. It all makes for boring unfun games.
Comments
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Hatch Keys completely negate the game.
It lets the survivors bypass their entire main objective.
And while Moris can be pretty unfair, they are NOT at the level of absurdity that keys are. The only really unfair one is the Pink Mori, which can easily be balanced out and is far rarer than keys are.
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I can agree with that. The green one is fine but the pink one needs a nerf. This is coming from someone who plays ALOT of killer.
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I agree. The green one is fine. The pink needs a nerf though.
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What happened to you, happened to me TWICE last night- back to back. The first match I didn't notice two survivors brought in a key, and the second match one of the survivors found a key probably because of the purple coin sacrifice. I was about to get 4k in both matches as well, when the last two survivors found the hatch- both times. It is what it is.
I think the key mechanic is fine as is. From what I hear, it use to be worse in previous builds- bring key, find hatch, leave. When I started in Nov 2018, you just need 2 gens done and the whole squad could leave. Now you need all gens done for the hatch to show itself, in order for a full squad. 1 gen less remaining for every survivor alive. I think it is balanced now. Mori is the killer's version of keys. I say leave as is.
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Lol we started playing same month and year. I do remember it being far worse then.
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I don't find pink mori to be rare on PS4. Killers find & run them way more often than survivors bring in or use pink keys.
My Quentin is Level 50 with only one perk left to get before all are obtained and he has five pink keys. My Doc is Level 38 and has 10 pink moris already, and averages 1 - 2 per bloodweb level.
That said, the reason Quentin has all five pink keys still is because I won't use them in a match -- I agree with the OP, they're unbalanced. But I think their general use is not as common as it seems. The escape with key tome challenge appears to be skewing things temporarily.
I'm only about 1,000 hours into survivor and usually red/purple ranks, but I can't remember the last time my rando teammates opened the hatch with a key and left me behind, it's been months at least
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Yeah I get at least one pink Mori every bloodweb. Kinda ridiculous really.
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its really a game to game thing. most of the time someone with a key ends up using it to save themselves at the end of a bad game where they played well but the team just flopped and died. keys are really nice for solo players.
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but in those instances where its a swf and everyone gets out via hatch after being very toxic and wasting your time; yes that is annoying and unfun. Hatch should be slower to open at the very least, make it like an exit gate. at least half a gate.
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If I'm the only Survivor actually doing my objective while my teammates wanna bully the killer, urban evasion into corners for no reason, or self-care all game instead of helping me I believe I have the right to use a key to get out. Let's remember that Survivors need to repair a certain amount of gens to get hatch unless they're the last one alive.
If we're gonna talk about things like this lets look at it from all perspectives which I know can be very difficult for a biased individual.
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Moris are not as unfair as keys? What makes you think that way?
I lost many games where i found a key or someone of the other survivors had one, but i never (!) lost a game with a red mori and it is super rare to see a killer on Rank 1 not getting a 4K with red mori. Mori is by far the most unfair and unfun thing in DbD. I also would say, a green one is better then a key. You can break the game 3v1 instantly, and a 3v1 in early game is an autoloss for even the best survivors.
Yet.. i must say that keys are also unfair, but saying that mori is weaker then keys... come on... really?
How about both has to go? Mori and key. As a survivor I would trade keys for moris any day.
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Devs dont care, these threads wont do anything. Same with any form of gen speed discussion.
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Lol moris are easily as bad. At least with hatch you need gens done.
green mori is just as BS as the red for the survivor that gets hit with it
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You ######### kidding me?
A killer has to hook each survivor 3 times. For a total of 12 hooks.
Green Mori bypasses two of these hooks. Requiring, if used, only a mere 10 hooks for a 4k 'win'. That bypasses 1/6 of their objective.
A key to unlock a hatch, while also bypassing 1/6 of their objective, is not nearly as fair, because unlike the Green Mori, *it activates for EVERYONE in the match, not just for the single survivor*.
Meaning, a Mori'd survivor can mean the other three can still recover, or do objectives. The Killer has one OFFERING that gives him the chance to do this to all survivors.
The Survivors have not one, but TWO ITEMS that can open the hatch and instantly win matches for all survivors.
Don't you even DARE compare a Green Mori to a Purple or Pink Key.
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Survivors have not one, but two key items that unlock the Hatch. Purple and Red.
Green Mori, while powerful, can only be used once and a survivor team can still operate in the match.
A Purple and Red Key can instantly win a match for -all survivors- ignoring any concept of late game.
Not only that, but the Survivors can guess on a Mori as its presented as an OFFERING. Killers have to guess what that tiny little object in the survivor's hands may be in rarity.
Green may ######### you up in Early Game, but a Hatch will ######### you up regardless of how many kills you have, regardless if the Survivors are doing well or poorly, regardless if you have a late game strategy. Its like getting into a crash at 20 MPH versus getting in a crash when you're zooming down a highway at 80 MPH. Sure, you crash either way, and they're both crashes, but they're not even in the same ballpark in terms of ridiculous damage.
Obviously this does not go for Pink Mori.
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I keep saying that for years lol. The devs are a bit slow with their balance changes. (applies to moris too reee)
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Yes, keys need to go. Totally cheap.
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I don't totally agree with that. with a mori you only have to hook someone once before you can mori them which means the survivors game can be over fairly quickly. not to mention that 99% of the killers i've been up against with a mori camp and/or tunnel hard to get that mori.
With a key, the survivors actually need to do a certain amount of gens before the hatch will even spawn (unless you're the last survivor), we can't make the hatch spawn any faster even if we wanted to.
so the last survivor uses a key to get out hatch, i don't really blame them with how close the doors are in a majority of maps. i have killers that can stand between both exits and still see both doors without moving in some games because the doors are that close to each other which makes it impossible for the survivor so I don't blame the survivor bringing in a key. With saying that I don't see that many people bring in keys. the amount of mori's that i see in game though....
I don't generally bring in keys unless i have had constant games where the killer will camp/tunnel and i've just have a enough of it, or for a challenge. maybe there have been more keys recently but that is only because of the archive challenges. those challenges have made a toxic game into an even more toxic game.
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How is pink mori more rare than keys? At most killers only have three pink items in their bloodweb, hell some have ONLY a pink mori like Billy and Leatherface. You can get 1 or 2 every single bloodweb.
Survivors have pink key, rainbow map, syringe, odd bulb, brand new part. 5 vs 3 (some killers only 5 v 1/5 v 2).
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Survivors have two rarity of keys which give them the hatch. Purple and Pink.
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So is an ebony mori. Insta heals have been nerfed into irrelevancy. Medkits and addons have been broken for how long? Toolboxes are getting nerfed. Ebony moris remain untouched. I get more ebony moris than I get purple medkits or certain green addons combined. Stop complaining.
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Everyone brings up "But whataboutthis"?! When they have nothing to defend.
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Who cares about 1, 2 3 or 20 different versions of a keys? They have the same effect.
Yes, green moris can "only" be used for one survivor, but that is the thing: You only need one survivor to be rip super early and it is GG. No argument.
How can a key win a match instantly? They have to do all the gens, and if you as a killer can not get anybody until then, you deserve the loose.
You can only guess what this is in his hands? What? Trust me, if it looks like a key, it is not a medkit or a flashlight. Also not a toolbox. It is also not nothing. If you really cant see a key in a lobby, your monitor is #########.
Your last argument is same as second one. It does not matter. If you get an early kill with green mori, it is GG. If someone really loose that game, this killer should hope for rank reset so he/she will face survivors that are on the right skilllevel.
And yes, we dont talk about red moris, those are uncompareable overpowered.
Again, lets remove keys and moris. I bet a lot that survivors wont care too much and killers would be super salty about that.
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You're out of your mind if you think ebony moris are more rare than keys.
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If 4 survivors want to use a key they have to use all 5 gens. That only saves them from opening the exit gates
if 3 survivors want to use it they need to do 4 gens
2 survivors need to do 3 gens
So they still need to do more than half the gens anyway
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Lol you obviously didn't read my post. I never said there's anything wrong with ONE survivor using a key to get but an entire team? Especially when they did nothing all game but hide. I mean you said it yourself. If the survivors don't deserve it they shouldn't get out simple as that. Just like if the killer spends all game chasing one guy and all the gens pop he doesn't deserve to pip.
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It's a team based game for survivors, if they screw up then it's their fault, a killer can't do much about a key, plus if your team is doing that they'll eventually die off and you can get the hatch then. Everyone agreeing that pink moris shouldn't b in the game as well, it seems ur the only one who sounds biased.
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Whats biased about my post exactly? I'm curious.
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U said if your team is doing bad u should b able to escape using a key on a team based game where if they die from being cocky the hatch opens anyway. It sounds like ur being biased, if not then I apologise.
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You've got the wrong idea of what biased means hun.
I appreciate the apology though.
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I already did a key rework idea that went something like this. Key's now take at most 12 seconds to open the hatch, addon's and key rarity can make it take 8 seconds at the most. When a survivor uses a key to open a hatch it will play a sound that can be heard from around 24 meters so that the killer can try to stop the survivors from opening the hatch, Progress on opening the hatch does not save.
this will make the instant key escapes no longer a thing and give the killer a way to stop the survivors from escaping by the hatch.
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Personally I am ok with keys and moris.
Anyone here can sit and be like "let me present you with this scenario" and go "You didn't do anything to earn the hatch or the mori"...
here is my thing.... What IF they actually did? What if you know darn well you played optimally on either side and you feel like taking out a survivor earlier and camp them, or take the hatch after you complete gens?
I have literally never ever as killer had THE SAME EXACT scenario when a swf has had a key. Half the time I either forget they had it or the key never sees the light of day.
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The point with both keys and moris is yes, you may have outplayed them but say half the time you won't have and that means half the time you get an undeserved kill or escape meaning half the time the other player who actually deserved the escape or the kill doesn't get it. It's all well and good saying 'well sometimes it makes sense' well if it doesn't make sense sometimes and the sometimes it doesn't make sense is a large amount that's when it's broken. You got an OP item in a game that doesn't require skill to use or obtain. Sure maybe your good at the game but either way it doesn't give the other player a chance to prove themselves as you suddenly have an unfair advantage over them. Maybe you would've still won sure, but maybe you wouldn't have...
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it's a 4v1 game and being able to make it 3v1 within the first 3 minutes of the game with no chance of the survivor actually surviving and getting any blood points and depiping is not anywhere close to fair also it's kinda hard to counter a mori unlike keys you can use Franklin's and kill the guy who had it. As long as Morris and keys are complete opposites cant have one without the other
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honestly just needs to take like 5 seconds to open or something and then it'll be fine
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Mori's need to have an additional stipulation like all other survivors have to be hooked at least once prior to the Mori being activated. The pink one would have the same requirement but only would allow you to Mori after the survivor has been hooked twice. I feel like mori's should be a way to circumvent DS and flashlights from ballsy survivors trying to save someone last second. Not as a way to speed up a game for an individual who already has so much at their disposal but doesn't use it well.
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I think a lot of people forget that the survivor has to find the hatch. Half the time I have a key (which I bring into or find in like .01% of my games), I can't even find the hatch. If I bring a key, it's an easy tunnel or Franklin's. In the case of moris, they're guaranteed kills after hooking and downing the same survivor. As frustrating it is for killers, it's equally frustrating for solo survivors who have a derp team and a key is their only saving grace.
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I totally understand all of this however I also believe there is a lot that could be done to fix this. Like the last survivor could have the hatch revealed to them for five seconds. And make it take longer for the killer to close it. Or just remove the sound from killers so they literally have to look for it. But the hatch shouldn't be an option for everyone to escape through if the played bad or didn't complete the main objective.
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We had dozens of key post like this already.
Not a single one of them was right about keys being overpowered.
Keys are not unbalanced.
It does not allow survivors to just skip their main objective whenever they want.
They need to repair *amount of survivors* + 1 gens in order for the hatch to spawn.
Your scenario was that you claim you were on your way to 3 or 4k. You say 3 of them were alive. Further this means they repaired all generators except one for the hatch to spawn. How will you get a SAFE 100% 3k when they did all generators but one and 3 are still all alive? They can just split for the remaining gen.
It does not sound like such a hard winning game when 3 are still alive during the last gen.
Furthermore you claim that the hatch spawned and they instantly escaped. This scenario is insanely unlikely. It means after repairing the last gen they needed for the hatch it must have spawned right next to them.
I don't believe your story in the way you wrote it.
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I'm sorry if you don't believe me doesn't hurt me none. Sorry you wasted your time writing whatever you wrote cause I'm not gonna waste my time reading it.
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Keys and mories should be reworked in some way yeah...
Unless you plan on camping the hatch as a killer, those 5 seconds to open the hatch are meaningless. The problem is that keys allow survivors to leave the match earlier and not that it takes them a mouseclick to do so. The problem will still remain.
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Do what now? You're upset because they did 4 gens then got to leave? They were down a player and therefore only had to do one less generator if they were lucky enough to find a purple or better key.
How is that unbalanced at all?
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As for red moris they are not overpowered either. I've been in several games where all 4 survivors including me as one of those survivors got out just to then learn the killer had a red mori and even more games were just 1 or 2 of us got out with a red mori in play
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ok, fair point. than how about the 5 second thing and when the opening starts the killer will get a noise notification? adds a bit more skill for it to be used as they have to make sure the killer is away.
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is this for real? Absolutely ridiculous. Take away the hatch? These killers are feeling quite entitled to getting all 4 kills every match. If That’s not lopsided idk what is. Balanced is killers getting 1-2 kills on a regular basis. Look at these entitled players. Before you know it, they’ll be in the queue all day trying to find survivors other than rank 1. And that’s just the few that stick around. Killers need a nerf man. Or survivors a buff. I can not believe someone wants the hatch gone when it literally makes the game not fun to be a survivor if that happens. The game isn’t all about you man. Survivors are human people too that also want to .... well... you know actually survive if things go awry with their team. There HAVE to be alternate escape routes. I think what this game lacks is that exactly. Friday 13 has 5 different ways of getting out alive and 1 includes killing Jason himself. So why confine 4 people to getting 5 gens out and that’s it? Why not at least say hey, survive this long and you win? I’d rather stop playing if you’re gonna force me to get 5 gens done to win every single time. A hatch isn’t enough in my opinion. I can’t predict what my teammates are gonna do. I’d rather not play anymore tbh
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Jesus this is cringe lol
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Rework that in there and I quit. That’s a bad idea. So you mean to tell me the survivor went In there with the ability to find the hatch and you’re taking the uniqueness of his ability away from him by giving the killer an easier way to find it. No. The hatch is fine the way it is.
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If anything survivors need more ways to escape. Variety makes the game more fun. It’s not about slaying all 4 every game or making it more difficult to survive. Just give people different options to survive like a hatch or gens and leave it alone. Screw it let survivors repair a car in a garage where they have to go find the parts. People like options.
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Can you show me on video that all 4 survivors left with just 2 gens completed?
I play since 2016 and have never heard of that.
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I play both sides because they are both fun but honestly this sounds like a angry killer that just got an unlucky match and now is mad. I mean you are not meant to win every match. The key is maybe a little OP but to use it can be tough. You have to get at least a certain number of gens and for me in my Solo Ques I am lucky to get 2 because I end up babysitting.
THEN if by some miracle you get the right amount of gens done and the hatch does spawn now unless someone brings a key you have to hope and pray to the gods a key even comes out of a box.
Then the real fun starts you can try to find the hatch which I will also say you can ask many people can sometimes be down right damn near impossible to find. Then lets say you do find it do you try and gather your fellow survivors or save yourself.
I will say even with the key I still try to do gens because the time it takes to find the hatch waste time and I feel bad leaving teammates behind. It is only a OH CRAP thing for me.
I do not think keys are a problem and if the PINK key is a problem THEN they should do something about EBONY mori's.
I have seen killers bring Ebony Mori's and tunnel players just to use them. As a survivor you have to jump through hoops sometime to even get to use the key and still not get the chance to use it. It doesn't have to be a ebony but even a green one can ruin a game quick. You go from 4 to 3 survivors and that can be a big game changer.
Also Key vs Mori use well I see WAAAY more Mori's and personally I only use either one if it is a daily or a tome.
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