Embrace the Grind
I was just thinking, this game has a lot of grind but...what if it could be MORE OF A GRIND. What if the devs embraced the Grind and adapted more ways for us to always and forever be in a world of impossible grind.
What if they took this topic and would willingly add in our grind ideas and rewards, as long as they wouldn’t interfere with core game play. Would you answer these...?
- What would you grind for? (would you, could you, grind for a hat?)
- What would your limit be?
- How long before the grind would consume your soul?
For me. My soul is cheap. I’d sell it for a symbol. For a Star. A black star. An unholy black star that would sit next to my killers title, on the end game screen. I’d willing grind 5000 kills. I would start the calculation over and not ask devs to unrealistically know my past history of kills. I would want the star to be earned individually among my killers.
I would lose my soul at 10,000. I doubt I could ever get more done then 2 killers.
Discuss~. If you dare ‘;..;’
Comments
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I'm still waiting till I get all characters to P3 with all T3 perks before I can reach the point of more grind needed. 2500 hours and I'm not even close to that point yet.
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I'd be fine grinding for special killer cosmetics that I could actually see myself.
Maybe something like a cosmetic that changes the appearance of jigsaw boxes, Plague's cleansing-pool-thingies, or the colour of the gas cloud that The Clown's bottles release.
Maybe unlocking these would be tied to a steam achievement, that is earned by doing a specific thing with the killer's power several times (throw up on a cleansing survivor x times) or something like that.
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