This game is no longer fun...
Killing himself on the hook instead of DC, unaware changes, unfair changes,waiting for ds time, heavy tunneling, ds mori doesn't save lives...I don't want to say more. I don't even want to give feedback anymore. Just a question to old dbd players again...how do you find this damn game?
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Get as much bloodpoints as possible then move on. Something not working, then switch perks.
Switch roles and occupations occasionally. Survivors have gen-jockey, altruistic hook diver, immersive stealthy boi, totem crusher. Killers have farmer, sweaty one shot, basement build, pinball, slug, ambush, 3 gen.
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Play something else. Check back in 6 months. That's what I've been doing.
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I switched my killer mindset to get as many bloodpoints as possible and if I kill any survivor's well be, but i'm getting tired of feeling the constant stress of not even getting my all my BBQ stacks. I'm done convincing the devs that the least they can do for killer's is fix the damn bugs, but they won't listen to killers.
When I'm playing survivor after completing half a gen, I'm bored. Chase's aren't fun to me anymore because killer's are either easily looped or too counterable
The game isn't fun for me anymore, but the reason why I still play is simply because the game has so much potential to better than what it is now, but the devs are too ignorant because they only wanna cater and listen to 1 side of their community.
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I've personally found new joy in this game playing with friends in custom lobbies. That's the only time I ever get to play survivor anymore (without having to wait 25 minutes between matches) with queue times as they are. Aside from that, like the others said - take a break, switch roles, change up your playstyle.
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I'm just tired of SWF teams coming into matches with OoO and every meta perk going. What's the point of playing the game if you're just going to slam the gens and leave? Where's the fun in that? I swear most players these days would be happier without a killer to interupt their precious gen simulator and lobby simulator game!
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This just gave me an idea. Devs only listen to survivors right? What if we all band together, pretend to be survivors and bomb the forums with "Killer is weak. We want the game to be scary" :P
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Then don't play, and I don't mean this as something offensive but as I have said a lot of times before, its not good to play a game you dont enjoy.
Take a break.
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I'm pretty sure my previous comment can vouch for why we continue playing. It's because we can sense a lot of potential in the game and we would hate to see it go to waste
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You see everyone's comments here. What if I take a break? I like this game because it was a team game, not anymore. Everyone thinks how much more I can score and how much progress I can make, the fun is now gone from memories. From memory, it is now gone, Can you guarantee that the game will be in a better place when I come back after a break? I do not think so.
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Wanna play SWF with me? I'm also up for a KYF lobby.
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I felt the same way about Evolve, only that game died :(
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Killer has gotten easier since release, survivor has gotten harder.
The collective killer nerd rage always QQ for that statement but every time I post EVERYTHING that shows them as such. The spluttering about stats not being facts all the while providing anecdotal subjective 'counter' points.
Amuses me to no end.
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Well, leave forever, nobody can guarantee you it will be better in the future.
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Heh...I cannot object to this issue because, as I mentioned, there are unfair changes. But I think the game in this screenshot seems to want these 2 survivors to escape now...yeah amuses me to no end...
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It's the same as it always was, sometimes you're the hammer and sometimes you're the nail.
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I also noticed it became somehow strange the last 1 or 2 DLCs. Unhook-greedy survivors were always a thing, but beheaviour of survivors really became worse in the past. I noticed throwing games and trolling much more in the last few months which somehow kills the fun sometimes. And killers became more campy and tunneling.
On killer side I think the Ruin change somehow forced that, on survivor side I can't think of an explanation.
They said DCs were reduced by 35%. I really don't know how far I can trust that stat. It just had to drop because it is technically not possible anymore to have the same amount of DCs. Like people that used to DC 5 times a day simply cannot keep up with that rate. I would like to see a stat about "how many players DCd at least once per day" before and after the punishment system. And even more, I would like to see how much self sacrifices increased since the system went live (at least I bet it increased)
But to summarize: I'm still having fun with the game. Despite the raising number of games with potatoes there are still enough games that are fun. And most of the unfun things are mainly caused by survivor behaviour, not by the game itself (beneath bugs of course). But you will never be able to "fix" tbaggin, clicky-clicky or other SWF toxic stuff and most of all you will never fix pathetic post game chat. You just have to ignore people's attempts to ruin your fun as best as you can. That can be hard in some cases but the average camper or average tunnel yeller really doesn't trigger me anymore. If someone tells me "git gud" I tell him "get creative, parrot"
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