Why is there no one who talks about Deathslinger's turning when aiming?
The camera turning is much slower than when you're not aiming. It makes me miss a lot of shot because... you know.. fps instinct.
Does anyone here have the same problem as well?
Comments
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I mean, I personally dont have a problem with this because i just quick shot. But I think the game should allow you to have completely free sensitivity when aiming, its something basic on FPS.
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My habit is quick adjust while aiming. That slowdown really affects me
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dont you want lower sensitivity when aiming down the sights?
I mean if you dislike it, do quick shots, aim without aiming, just look at survivors, then quickly aim-shoot
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Actually, I increase my sensitivity when I play him.
Quick shot is good, but it's just like playing huntress which does not have a crosshair
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Yeah it's horrible and I can't understand how it passed QA
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the reason it's slower is to try and keep him balanced, it's kinda like saying why can't we give hillbilly his turning addons as a passive because his turning is so much slower, i know that's not really as valid of an argument but it's to keep him balanced although i do agree his turning is horrendous
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Because this game is on console and they can't be bothered to balance pc vs console differently.
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That's a strange point indeed, since people can just quick shot (not me though)
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that's why people quick shot, so they can avoid the bad turning
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Yeah, sensitivity really screws me over too... if only devs did something about it...
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I like it. When not aiming, its a swing hit game, so i rather high sens. When aiming, its a FPS, and a reduction on sens helps to aim.
Once the change of sens comes when you press L2 (PS4), it become natural, not a surprise.
I actually didnt notice the sens change before i read about it on the forum, so natural it was to me.
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