I will facecamp you.
If you ds my ass for wrong reason, when I don't camp or tunnel, I will facecamp you.
I am so done with this perk, and devs will not fix it in next big chapter, because they don't like killers (or why there are still god loops, abusable second chance perks, no adjustments towards gen speed, huge maps?)
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Pick Bubba to ensure they die a miserable death on hook.
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If you think the survivors have DS, either burn it immediately (so grab them and let them DS) or wait 60 seconds to pick them up (I'll go after another survivor or I'll go to a nearby gen to kick and come back, though you do risk losing track of the prey if you do this).
I've gotten burned by DS way less often doing this. Personally, unless I have another survivor to chase down or a gen within spittin distance, I just pick them up. Either I get the hook or they burn DS now when it matters a lot less).
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Don't tunnel and you don't have to worry about DS.
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hahahahahahahaha
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Awww, look at the cute noob who doesn't know about the overwhelming amount of survivors who use DS to run straight at and harass the killer after getting unhooked.
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Ds is an unbalanced perk. And I would never run it before. But with the rise of tunneling tactics I have started to.
Had face camping bubba game the other day. 1 got out. He gets ne at the gates and proceeds to face camp me. I kobe , get downed of course, hit that ds and was out the door. Pretty cool moment for me.
And normally I would say. Unbalanced perk right there. But he deserved it. Literally facecamped all game. We did 2 gennys right next to him while he ran chainsaw on our hooked friend.
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I don't run DS and have literally never seen that happen but if a survivor were to harass a killer because of DS I'd think it funny as heck.
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I don't run DS 😂
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I need tp...well you know...only I can't actually find any!!!
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wait what? what would be the right reason to use a perk, which is timed and only happens during your second hook. They need to fix DS to keep killers from waiting out DS.
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You have to be more creative now🤗
Drastic times call for drastic measures😀
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Just slug them🤷
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Uhh what is the wrong reason? If it's still active why wouldn't you use it?
So smack them to the ground and move on. I swear killers act like they are completely helpless.
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When I do not tunnel, I want to hook Survivors as fast as possible because the gen speed is awful and ignored by those developers. But I get punished for that, heavily. I get punished for trying to hook Survivors even If I don't tunnel them but this Survivor, probably deliberately, wants me to be stunned.
This is such an obvious thing..
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Apparently DS is so OP the survivor can do three gens and open the gate all in 60 seconds.
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Lol
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I get that. But you get nearly as much pressure by slugging them.
Pretty much. I do think the timer needs a nerf. But they act like DS costs them every game.
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Bubba time! I facecamp tbaggers and others that deserves it.
As survivor I don't mind being facecamped at all. It's pretty funny when it happens but it's so rare.
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"If you use a perk that the game gives you and I activate it, i will throw the rest of my game."
I don't understand the ds issues when I rarely deal with it as killer, so just can't relate. I want my Bps so im not gonna throw the game by camping because a survivor is using something they're allowed to and you as a killer has to activate.
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A slug and a hook is the same amount of pressure, but a kill is the most extreme amount of pressure and if you're splitting between hooking and slugging, your chances of getting a kill plummet. Hooks are the quickest way to take a survivor out of the game. Intelligent survivors know that it's easy to rush gens and waste the killers time. And since DS is one of the best ways to waste a killer's time, they'll intentionally abuse what it can do for exactly that purpose. Not to mention, slugging them rather than burning through DS means not only can they do the exact same crap next time they get hooked, their ability to get the final survivor off the hook in end game skyrockets if they still have DS available then. Survivors with BT and an unused DS are pretty much garunteed to get everybody out.
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Honestly, if you're gonna facecamp me because I used DS, please do. I'll make sure to struggle as long as possible so that my teammates have a better chance of escaping. I've happily died in plenty of matches for the sake of the team.
I do agree the timer can be a little too long on DS. Doesn't make sense for it to still be viable if the killer isn't after me. I've seen suggestions tossed around that if a survivor starts healing, repairing, or cleansing, it should deactivate the perk because that means the killer is not actually tunneling. I think these make sense! It's very similar to how a lot of killer powers end once they pick someone up/hit someone.
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