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Developers Opinion on Deathslinger?

I personally feel hes way too weak for a 110% killer. Down one person and 2-3 gens pop. I just wan't to know if he will be receiving some love sometime soon.

Comments

  • Divinitye9
    Divinitye9 Member Posts: 392

    Their opinion? Has terrible gen pressure, weaker huntress.

    Perfect in the devs eyes

  • bgbomb
    bgbomb Member Posts: 434

    fun but weak.

    Then every thing is perfect!!

  • Dehitay
    Dehitay Member Posts: 1,726
    edited March 2020

    Well, consider that he's "so weak", it's utterly amazing what his popularity is. The fact that a ranged killer has a less than 16 meter audible terror radius with M&A because of his busted audio cues is definitely a sign of weakness. Honestly, the fact that the Deathslinger can utterly destroy on Lery's which should be a death sentence for a line of sight killer is a complete giveaway that there's something about him worth considering.

    I honestly can't understand how somebody can call the Deathslinger a worse version of the Huntress . He has all of her strengths with none of her weaknesses. What's the big crux that Deathslinger has that Huntress, doesn't? Oh right, he can't always get the downing hit in all the same situations even though he can if he just waits a tad bit longer for certain pallet loops.

  • Mandy
    Mandy Administrator, Dev, Community Manager Posts: 23,254

    As to whether anything will change with this character in the future, nobody can tell you. For right now the situation is watched and assessed and then the team makes decisions when they are required to.

    I personally don't think this killer is weak in the slightest, gone against some very good DeathSlingers in game so far who've done very well in the match.

  • YEEHAW_Main
    YEEHAW_Main Member Posts: 31

    Sadly, I don't have M&A and can't talk on that. But don't you think the struggling even, can be nerfed for survivors a little bit? The fact that the tooltip says "Shoot a survivor through a window, then hit them." or whatever, doesn't work because of the struggle power? And or getting a amazing hit from 18 meters to have them just struggle to the nearest tree and instantly break free? Like just putting his useless extra chain durability on his kit would make him 10x better then what he is. maybe its just me. But from my experience you need to have a PERFECT game. Im trying my hardest to fully optimize him but I feel like on certain maps like haddonfield. (You literally can't do anything as deathslinger, way too much LOS from my experience.)

  • BattleCast
    BattleCast Member Posts: 698

    Underrated 100%.

    Doesn't need gen pressure if he gets hooks every 30 seconds. Deathslinger also benefits from a smaller hit box on his harpoon because it can allow him to hit you through the smallest cracks. Hes gonna be like Spirit/Nurse where there is no reliable counterplay other than hoping that he sucks.

  • YEEHAW_Main
    YEEHAW_Main Member Posts: 31

    I just feel like the way that survivors can struggle so quickly to punish the deathslinger for hitting a amazing shot, and having them use their macro, and or gamepad to go behind a object at the speed of light. (Also I really want to play against a deathslinger to see how some people can struggle so quick and others can't.)

  • BigTimeGamer
    BigTimeGamer Member Posts: 1,752

    I thought he was bad but He’s actually not that weak, you don’t even have to aim and survivors will lose distance by dodging needlessly

    theres a couple zubat clips where he just keeps ADSing without shooting and the survivors do what I said above, it’s surprisingly easy

  • Todgeweiht
    Todgeweiht Member Posts: 3,666

    Neither survivors nor killers have taken the time to learn how to play against and as him

  • BattleCast
    BattleCast Member Posts: 698

    That's true, some pallets counter him. But hes also kinda like Huntress in the fact that he can cut a loop short. Sometimes he can even shoot you after you've thrown it down and just walk around the short side. He's also like Legion because his first hit will always be extremely easy. All he needs to do is land a shot on you then wait out the struggle timer. No M1 needed.

    Some pallets definitely counter him, but that's how it should be imo. Windows are already risky against Deathslinger, so he shouldn't be able to completely counter pallets.

  • BattleCast
    BattleCast Member Posts: 698

    if you walk back while reeling then the Survivor can't struggle away.

  • YEEHAW_Main
    YEEHAW_Main Member Posts: 31

    Sorry but thats not true, they can easily struggle behind a object if you land a higher then 11-18 meter shot.

  • edgarpoop
    edgarpoop Member Posts: 8,383
    edited March 2020

    Downing capability is 100% what separates Huntress from Deathslinger. I've played a few games against Deathslinger today alone where I was able to burn 10-20 seconds at a pallet until they realized they had to break it. Another game on Grim Pantry saw a Deathslinger trade a hook for a gen for the last 3 gens because he's too slow to pressure gens. He rage quit. A basic shot+M1 attack takes at least 10 seconds for him. A long range reel-in is closer to 20. He's inefficient.

  • Deadeye
    Deadeye Member Posts: 3,627

    Then you played against a bad Death Slinger. Half of the pallets are not even anm obstacle against a good Deathslinger. They shoot you and just walk around everything before the chain breaks. You need LOS blocker loops and even on these, if they are "too long" they can quick shot you. There are very few safe loops against Deathslinger

  • BattleCast
    BattleCast Member Posts: 698

    If you land a shot from that far away then the Survivor MAYBE has a chance at lodging themselves in a tree or bush, but from my experience they have little control of their movement if the Deathslinger is walking back while reeling.